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Community Texts
by Rob Dorney; Tony Stoddart
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A document planning PTL (Process Task List) code for collecting crystals in LEGO Rock Raiders . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Tomas Gillo
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Feedback on the PlayStation version of LEGO Rock Raiders . A large amount of the feedback involves changing "Lego" to be written in all caps. The original Word document has been uploaded alongside a PDF version for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, LEGO Rock Raiders development, Data Design...
Community Texts
by Ian Deary; Tomas Gillo
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An early script for the story of the 1999 video game LEGO Rock Raiders . This script would eventually become the game's opening FMV sequence. This script is mostly the same as v1.2 , but with the characters' names removed and the last scene expanded. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
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An extensive early design document for the 1999 video game LEGO Rock Raiders , detailing plans for the game's story, engine, design, and gameplay. The document contains many ideas that ended up being cut. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. A separate ZIP archive containing extracted media from the document has also been included. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
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Issues with implementing first-person view in the PlayStation version of LEGO Rock Raiders . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
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A document containing character descriptions for the six main characters in LEGO Rock Raiders . The document is mostly the same as version 1, but with the characters' names removed. Much of these character descriptions would end up being copied in the comic book Rock Raiders: High Adventure Deep Underground . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. A separate ZIP archive containing extracted media from the document has also...
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Twitch streams
by Baraklava
movies

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Twitch stream by user baraklava from 28 November 2021, streaming game development for Manic Miners , an unofficial remake of the 1999 real-time strategy game LEGO Rock Raiders .
Topics: Twitch streams, VOD, Manic Miners, LEGO Rock Raiders, Rock Raiders, game design, programming, game...
Source: https://www.twitch.tv/videos/1218280691
Community Texts
by Ian Deary; Tomas Gillo
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An early script for the story of the 1999 video game LEGO Rock Raiders . This script would eventually become the game's opening FMV sequence. This script gives the characters names mostly the same as their final ones, although Jet is called Roxy here. The original Word document has been uploaded alongside a PDF version for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Manic Miners software and levels
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"Lego Racer Proto Type" by ICsleep, a custom level for Manic Miners . Objectives: No objectives Size: 32x32 A little Lego Racing 3 Bootleg Prototype i gues xD have fun
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Animation & Cartoons
by Vision-Scape
movies

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A short demo clip of Adventures in Lego World , a cancelled animated television series produced by Vision-Scape. It was intended to be released alongside a tie-in video game by Krisalis called LEGO Fantasy ; although the series was cancelled during production, development of the game was passed to Silicon Dreams, where it was reworked into LEGO Island 2 . This demo was originally posted on Vision-Scape's website ; whether any full episodes exist is unknown.
Topics: LEGO, LEGO Media, Vision-Scape, Krisalis, LEGO Island 2, animation, pilot, pitch, prototype, demo,...
Manic Miners software and levels
by Baraklava
software

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Beta version 0.3.5 of Manic Miners , an unofficial remake of the 1999 real-time strategy video game LEGO Rock Raiders . Patch 5 for "The Miners and Machines" update. Includes a legacy version for older computers. I have had to release a patch fixing some urgent matters. This patch is not the latest version I'm working on with monsters, but is a small expansion on V0.3.4 that was released back in December, only changing a few minor things that are very essential. If you regularly...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, fan games, Unreal Engine, mining, real-time...
Manic Miners software and levels
by DarkThief Darek
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"Sea of Fortune" by DarkThief Darek, a custom level for Manic Miners . Objectives: Open up all 8 lava caverns; Collect 40 crystals Size: 56x56 Sea of Fortune Briefing: Our scanners aboard the L.M.S. Explorer have identified a large network of nine interconnected lava caverns. They form a huge calm lava sea that contains vast amounts of Energy Crystals just lying around to be collected by our Rock Raiders. We identified one of these caverns to be suited best for our Rock Raider HQ....
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
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"Cauldron of Greed" by Gears, a custom level for Manic Miners . Objectives: Collect 1000 crystals Size: 104x104 Cauldron of Greed (v1.0) Well Cadet, it seems one of our expeditions into the unstable geothermal hot-spots has revealed a rich vein of crystals running along the ridge of an immense lake of molten rock. Extracting these resources would speed up all mining operations immensely, but the only place we can establish a base is in the middle of a local valley. This extraction...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Adonis Max
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"Glacial Lakes" by Adonis Max, a custom level for Manic Miners . Objectives: Collect 1000 crystals Size: 64x64 Glacial Lakes The LMS Explorer has detected an ice bayou with a large concentration of energy crystals.  It has very little uncovered ground but we identified a large enough piece of land to drop a tool store.  There appears to be no real dangers in the area, but lately the driving neurodoc has been trying to get miners to cut corners a little too deep when behind the...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
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"Between a Rock and a Hard place" by Synka, a custom level for Manic Miners . Objectives: Collect 60 crystals; Find 3 lost Miners Size: 24x24 Had this idea pop into my head after playing rock hard. This map takes it to the extreme. Its not very hard if you play smart though :D
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Ruinae Retroque Rursus; JimbobJeffers
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"Hard Luck" by Ruinae Retroque Rursus, a custom level for Manic Miners . Ported from a custom level made by JimbobJeffers for the original LEGO Rock Raiders . Objectives: Collect 50 crystals Size: 56x56 Hard Luck This is going to be a tricky mission, Cadet. Scanners aboard the LMS Explorer have detected energy crystals around this cavern, but unfortunately the area isn't particularly level, and surrounded by water! Port (with minor edits) of a good map made by JimbobJeffers over on...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Speninator
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"Okay, Boomer" by Speninator, a custom level for Manic Miners . Objectives: Build a Support Station and a Super Teleport; Collect 50 crystals Size: 32x32 If you like caverns in small quarters with tiny amounts of air, give it a shot! This is my first level attempt so let me know what you think
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Batman1138
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"Sooner Ore Later" by Batman1138, a custom level for Manic Miners . Original version posted 10 August 2021, version 1.1 posted 15 August 2021, version 2 posted 9 December 2021. Objectives: Build an Ore Refinery; Collect 150 crystals and 350 studs Size: 64x64 Sooner Ore Later Welcome back, Cadet! As you are well aware, the scanners and teleporters aboard L.M.S. Explorer hasn't been working properly all the while we dig and excavate this planet. Today, that changes. We are repairing the...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Lilith
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"Hide and Seek" by Lilith, a custom level for Manic Miners . Objectives: Build a Support Station; Find Bandit, Jet's Tunnel Scout, Jet, Axle's laser cutter, Axle, Sparks, Doc, broken vehicle, and Chief Size:120x120 One might wonder if the L.M.S. Explorer crewmates ever get to have fun, or are they always on serious missions? Custom map title: Hide and Seek (60-120 min) Yes, it's exactly what it says it is. The crewmates have hidden themselves in caves and have tasked you with finding...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Ruinae Retroque Rursus
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"Water Works" by Ruinae Retroque Rursus, a custom level for Manic Miners . Ported directly from LEGO Rock Raiders ; the version of Water Works in the campaign mode of Manic Miners has a number of adjustments to improve its experience, while this version is unchanged. Objectives: Collect 20 crystals Size: 64x64 Good level design got you down? Actually well-thought-out levels are just too boring? Are things like sensible resource placement just not your thing? Introducing the all-old...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Jakebrickmaster
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"Team Drifting" by Jakebrickmaster, a custom level for Manic Miners . Objectives: Locate Docking Outpost; Locate Zulu Base; Locate Crystal Cave; Collect 1250 crystals Size: 80x80 Team_Drifting In an effort to hasten our mining operations, we have set up small scouting outposts in caverns across the planet in search for more energy crystals. We received a brief transmission from Zulu Base that geological scans seem to have spiked in a near by cavern. Unfortunately, recent earthquakes...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Tiquillan
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"The Sacrifice" by Tiquillan, a custom level for Manic Miners . Objectives: Collect 750 crystals Size: 16x16 Found this remake of rock raiders about a week ago and spend some time creating 3 maps: Reclaim The Outpost: a normal collection mission with a few extra objectives. Can be beaten in around 15 minutes on x3 speed. The Sacrifice: also a collection mission, but it has a really dark mechanic to gain extra crystals. Lets just say you're miners are in the first layer of hell and the...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Lilith
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"Shoot Them" or "This is so wrong" by Lilith, a custom level for Manic Miners . Original version posted 14 February 2021, updated 20 February 2021. Objectives: Kill all Rock Raiders and get to Level 10! Size: 56x56 The level no one asked for, but everyone wondered if it was possible Inspired by some comments in general, here's the LRR shooter game! Rock Raiders are sent towards you in waves and you get to shoot them all, using your Laser Cutter! Have fun! You can still break...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Cashibonite
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"no pressure" by Cashibonite, a custom level for Manic Miners . Objectives: Collect 5 crystals Size: 32x32 here is a puzzle level it is only some what tested but I feel like it is in the realm of possible let me know if it is not.
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
LEGO magazines
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The January-February 1998 issue of the American magazine LEGO Mania Magazine , the official magazine of the LEGO Club. This issue features new LEGO Adventurers sets, and includes a small article about the discovery of Tutankhamun's tomb and an advertisement for the video game LEGO Island . The LEGO Tutankhamun mask shown in the article previously appeared on the cover of the Summer 1992 issue of Bricks 'n Pieces . Originally scanned and posted to BioMedia Project .
Topics: LEGO, magazine, LEGO magazines, LEGO Club, American magazines, comics, LEGO Adventurers, ancient...
LEGO magazines
by LEGO Club
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The July-August 1998 issue of the American magazine LEGO Mania Magazine , the official magazine of the LEGO Club. This issue features new LEGO Ninja sets, and includes a short article on samurai and a The Adventures of the LEGO Maniac comic. Originally scanned and posted to BioMedia Project .
Topics: LEGO, magazine, LEGO magazines, LEGO Club, American magazines, comics
LEGO magazines
by LEGO Club
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The May-June 1998 issue of the American magazine LEGO Mania Magazine , the official magazine of the LEGO Club. This issue features new LEGO Extreme Team and Res-Q sets, and includes a The Adventures of the LEGO Maniac comic. Originally scanned and posted to BioMedia Project .
Topics: LEGO, magazine, LEGO magazines, LEGO Club, American magazines, comics, rescue
Videogame Footage
by Artworld UK; Data Design Interactive
movies

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Upscaled versions of the in-game FMVs from the 1999 video game LEGO Rock Raiders . The cutscenes are patched from the ones in the PlayStation version, and have been upscaled to 1440x1080 resolution using Topaz Video Enhance AI. Edited and posted to Rock Raiders United by user JimbobJeffers: LEGO Rock Raiders' intro video on the PC release is at 320x200 resolution and 15fps, and on PS1 it's 320x240 at 15fps. The extended intro found on promo discs is 320x240 25fps, giving much smoother motion,...
Topics: LEGO, Rock Raiders, LEGO Rock Raiders, Data Design Interactive, Artworld UK, animation, FMV,...
Community Texts
by Data Design Interactive
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A list of enhancements planned for the PlayStation version of LEGO Rock Raiders . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Ian Deary
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A section of a larger LEGO Rock Raiders document saved as its own document. The original section was labelled 5.3) View Toggle, and was apparently removed from the main document to note a discrepancy. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, LEGO Rock Raiders development, Data Design...
Community Texts
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A document containing character descriptions for the six main characters in LEGO Rock Raiders . Much of these character descriptions would end up being copied in the comic book Rock Raiders: High Adventure Deep Underground . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. A separate ZIP archive containing extracted media from the document has also been included. Recovered by Obscure Gamers from the Data Design Interactive hard...
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Twitch streams
by Baraklava
movies

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Twitch stream by user baraklava from 31 October 2021, streaming game development for Manic Miners , an unofficial remake of the 1999 real-time strategy game LEGO Rock Raiders .
Topics: Twitch streams, VOD, Manic Miners, LEGO Rock Raiders, Rock Raiders, game design, programming, game...
Source: https://www.twitch.tv/videos/1192127051
Console Manuals: Playstation
by Sony Computer Entertainment
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Data Conversion Utilities , a 212-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . November 1998 version. About: This manual is the latest release of documentation for PlayStation® Data Conversion Utilities as of Run-Time Library 4.4. This document is a compilation of all available file conversion information. Some sections may also exist as individual documents within the Developer Reference Series. The purpose of this manual is to provide a...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Computer Game Manuals
by LEGO Media; Superscape
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UK English instruction manual for the video game LEGO Creator , a 1998 sandbox video game developed by Superscape and published by LEGO Media International. Serial: IB2G-CRE3
Topics: LEGO, LEGO games, LEGO Creator, PC games, Windows games, Windows 95 games, Computer games, Vintage...
Community Video
by Graham Collier; Artworld UK; Data Design Interactive
movies

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A short LEGO Rock Raiders test animation of the character Docs being teleported. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, LEGO Rock Raiders development, Data Design...
Community Texts
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A document discussing plans for control, unit types, AI routines, and tutorials in LEGO Rock Raiders . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Console Manuals: Playstation
by Sony Computer Entertainment
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3D Graphics Tools , a 162-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This is the latest release of instructions relating to the 3D Graphics Tool (DTL-S220A) as of Run-Time Library 3.0. The purpose of this manual is to describe the functions and operating procedures of the 3D Graphics Tool for the PlayStation®. Contents: Chapter 1: Overview Chapter 2: Creating 3D Model Data Chapter 3: Creating Texture Data...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Community Texts
by Ian Deary; Tomas Gillo
texts

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An early script for the story of the 1999 video game LEGO Rock Raiders . This script would eventually become the game's opening FMV sequence. This script gives the characters names different from their final ones (Alexander Mac Cloud for Chief, Rufus Johnson for Sparks, Tanya Kordinski for Jet, Mike for Axle, Jan for Bandit, and Boris for Docs). This document is not the same as the other v1.1 script , which dates 10 days earlier and has slightly different writing. The original Word document has...
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Rob Dorney
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A document listing planned basic animations for vehicles in LEGO Rock Raiders . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
LEGO magazines
by LEGO World Club
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Issue Number 2 1998 of the Australian version of LEGO World Club Magazine . This issue's features include new LEGO Insectoids sets, an article about the Cassini–Huygens mission, and a Time Cruisers comic by Kim Hagen featuring LEGO Stingrays. Printed in Singapore by Times Printers Pte Ltd. Reproductions in Thailand by Soontorn Film Co. Ltd. Originally scanned and uploaded to Brickshelf by Phyoohrii.
Topics: LEGO, magazine, LEGO magazines, LEGO Club, Australian magazines, comics, Time Cruisers, Insectoids,...
Console Manuals: Playstation
by Sony Computer Entertainment
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CD Emulator , a 148-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of instructional material relating to the CD Emulator as of Run-Time LibraryRelease 4.3. The purpose of this manual is to provide directions on installing and using the CD Emulator. This CD Emulator has been designed for use exclusively with the PlayStation® Development toolDTL-H2000/H2500. If you incorrectly...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Videogame Footage
by Mindscape
movies

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All Smacker Video files from the Korean version of the 1997 video game LEGO Island (Korean: 레고 아일랜드), sorted by the .SI Interleave files they were contained in. 26 total (17 unique, 9 duplicates), available in both web-playable MP4 and the original Smacker Video format. The .SMK videos can be viewed or converted with Smacker's RAD Video Tools . The text in Credits.smk was not translated and displays the English version. Some sound effects are also not present in certain videos, and...
Topics: LEGO, LEGO Island, 레고, 레고 아일랜드, Mindscape, animation, FMV, cutscene, Smacker, game...
LEGO magazines
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The November-December 1998 issue of the American magazine LEGO Mania Magazine , the official magazine of the LEGO Club. This issue mainly advertises the various themes that had released over that year, including the video games LEGO Creator , LEGO Loco , and LEGO Chess . Originally scanned and posted to Miniland Online .
Topics: LEGO, magazine, LEGO magazines, LEGO Club, American magazines, comics, Christmas, LEGO Creator,...
LEGO magazines
by LEGO Club
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The May-June 1998 issue of the American magazine LEGO Mania Magazine , the official magazine of the LEGO Club. This issue features new LEGO Extreme Team and Res-Q sets, and includes a The Adventures of the LEGO Maniac comic. Originally scanned and posted to Miniland Online .
Topics: LEGO, magazine, LEGO magazines, LEGO Club, American magazines, comics
LEGO magazines
by LEGO World Club
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The November/December 1998 issue of the German version of LEGO World Club Magazin . This issue's features include an article about a visit to a LEGO factory, an Insectoids comic and a Time Cruisers comic by Kim Hagen featuring LEGO Hydronauts and Stingrays, a behind the scenes look at a LEGO Adventurers TV commercial, and a preview of the video game LEGO Creator . Verleger, Herausgeber und Vertrieb: LEGO GmbH (Deutschland), LEGO Handelsgesellschaft mbH (Österreich), LEGO Vertrieb AG ( Schweiz)...
Topics: LEGO, magazine, magazin, zeitschrift, LEGO magazines, LEGO Club, German magazines, comics, Time...
Manic Miners software and levels
by Baraklava
software

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Experimental prerelease of Manic Miners , an unofficial remake of the 1999 real-time strategy video game LEGO Rock Raiders . Changelog 2021-12-06: - Fixed "wait" script events not working - Fixed Action Stations making miners hunt spiders - Improved spiders and fixed some bugs with them - Fixed monsters moving faster than intended (5/6 tiles per second at times, 4/6 tiles per second is intended) - Fixed missing icon in power priority panel and added backup reset in case your power...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, fan games, Unreal Engine, mining, real-time...
Manic Miners software and levels
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"Color a Dinosaur" by ICsleep, a custom level for Manic Miners . Objectives: Click a tile in the bottom right panel to use that color, click the button in the top right to switch fill mode on or off Size: 40x40 New and Improved, now you can use the Fill button to auto fill large areas, makes Coloring the Dinosaur even more fun
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Lord Tony
data

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"Cave-in" by Lord Tony, a custom level for Manic Miners . Objectives: Find 2 lost Miners; Collect 8 crystals Size: 16x16 Made a beginner first level because I was bored.
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by GrilledCheese
data

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"Lol" or "Chungus" by GrilledCheese, a custom level for Manic Miners . Original version posted on 14 March 2021, updated on 18 March 2021 Objectives: Collect 300 crystals Size: 152x152 Very big map, 150x150 lots of caves to discover, mostly hard rock with small patches of solid rock. I wanted to make a map where you could almost completely mine it out if you wanted to. Have fun if you try it out! objective is to get 500 crystals.
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Cavinator1
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"Lava Crossing" by Cavinator1, a custom level for Manic Miners . Original version posted 30 June 2021, version 3 posted 6 July 2021. Objectives: Reach the Secondary Base; Collect 500 crystals; Locate the other survivors Size: 128x128 Lava Crossing We have a crisis, Cadet! Our mining operation was going smoothly until a breach brought forth lava that has swept away Manic Miner HQ! We only have communication with three known survivors, who managed to take the high ground before the...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
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"Rocky Rescue" by Jam, a custom level for Manic Miners . Original version posted on 17 November 2021, updated with monsters on 5 December 2021. Objectives: Find the missing Rock Raider HQ; Build a Support Station; Collect 50 crystals and 30 studs Size: 56x56 Rocky Rescue Debrief: Hello Cadet! This is a tough mission, our operations at Rock Raiders HQ have been disrupted.  After a large flood of lava destabilized a Cavern, we lost contact with the mining operations.  We are unable to...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Community Texts
by Ian Deary
texts

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A draft for a LEGO Rock Raiders web page. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
texts

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A list of various buildings, vehicles, and creatures planned for the 1999 video game LEGO Rock Raiders . The buildings section lists the planned functions, stats, and upgrades of each building, which are much more complicated than in the final game. The vehicles section lists the planned upgrades for each vehicle. The creatures section describes the creatures and lists stats for some of them, and includes a number of creatures that ended up being unused or only appearing in the PlayStation...
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Dwarf Fortress archive
by Tarn Adams; Zach Adams
software

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Version 0.47.05 of Dwarf Fortress , a construction and management simulation and roguelike video game created by Tarn Adams (Toady One) and Zach Adams (ThreeToe). Mirrored from the Bay 12 Games website. Release notes for 0.47.05 (January 28, 2021): Here's an interim release - this is a fixer-upper for the old version, and not related at all to the new graphical stuff.  This isn't meant to address everything of course, or even most things, and we'll be cleaning up a lot more bugs and issues for...
Topics: Dwarf Fortress, Bay 12 Games, Tarn Adams, Toady One, Zach Adams, ThreeToe, simulation games,...
Console Manuals: Playstation
by Sony Computer Entertainment
texts

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PlayStation Hardware , a 48-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of specifications for PlayStation® hardware as of Run-Time Library release 4.3. The purpose of this manual is to describe the PlayStation's hardware architecture and to provide an overview of the PlayStation's subsystems. For information about boards and development host connection, etc., please refer to the...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Community Texts
texts

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An early design document for the PlayStation version of LEGO Rock Raiders . The game concept here is vastly different from the action-strategy game that was released, being described as similar to Tomb Raider . The rock monsters here are also more intelligent than they would eventually become, described as having architectural abilities similar to that of ancient Egypt; a possible remnant of this idea can still be found in the graphic novel LEGO Rock Raiders: High Adventure Deep Underground ....
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
LEGO magazines
by LEGO World Club
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The May/June 1998 issue of the German version of LEGO World Club Magazin . This issue's features include new LEGO Hydronauts and Stingrays sets, photographs from a submarine dive in the Pacific by Delta Oceanographics , a Time Cruisers comic by Kim Hagen featuring LEGO Adventurers, a look at a LEGO prison model, and new LEGO CyberMaster sets. Verleger, Herausgeber und Vertrieb: LEGO GmbH (Deutschland), LEGO Handelsgesellschaft mbH (Österreich), LEGO Vertrieb AG ( Schweiz) Geschäftsführer und...
Topics: LEGO, magazine, magazin, zeitschrift, LEGO magazines, LEGO Club, German magazines, comics, Time...
Community Texts
by Ian Deary
texts

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A document detailing possible functions for different minifigures in LEGO Rock Raiders . The final game has only one type of playable minifigure that can be trained in different abilities, rather than five different types with different abilities. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. A separate ZIP archive containing extracted media from the document has also been included. Recovered by Obscure Gamers from the Data Design...
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
texts

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A document estimating how long it will take to convert LEGO Rock Raiders PC models for the PlayStation version of the game. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Scott Naylor
texts

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A document listing ideas for tutorial levels to be used in LEGO Rock Raiders . Two levels are described here, the first one teaching the player how to move around and scan different rock types, and the second one teaching the player how to drill walls, use dynamite, and avoid hazards. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. A separate ZIP archive containing extracted media from the document has also been included. Recovered...
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Stewart Green
texts

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A document listing file routines from the PTL (Process Task List) files used in LEGO Rock Raiders . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Ian Deary
texts

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A letter to Stewart Green from Ian Deary about ways to convince LEGO to hire Data Design Interactive to produce artwork for other LEGO projects. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Images
by Artworld UK; Data Design Interactive
image

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A collection of LEGO Rock Raiders building renders made midway through the game's development. Some of the models look like their final versions, while others are significantly different or were later removed from the game. Contains 12 BMP images in a ZIP archive, as well as PNG versions of the images for easier viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, LEGO Rock Raiders development, Data Design...
Community Video
by Graham Collier; Artworld UK; Data Design Interactive
movies

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A short LEGO Rock Raiders test animation of the character Docs being teleported. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, LEGO Rock Raiders development, Data Design...
Videogame Footage
by Artworld UK; Data Design Interactive
movies

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FMV cutscenes from the 1999 video game LEGO Rock Raiders . The cutscenes are cleaned up from the PlayStation version , which uses slightly different and higher-quality videos than the Windows PC version. Edited and posted to Rock Raiders United by user JimbobJeffers: LEGO Rock Raiders' intro video on the PC release is at 320x200 resolution and 15fps, and on PS1 it's 320x240 at 15fps. The extended intro found on promo discs is 320x240 25fps, giving much smoother motion, and seems to be a little...
Topics: LEGO, Rock Raiders, LEGO Rock Raiders, Data Design Interactive, Artworld UK, animation, FMV,...
Community Images
by Artworld UK; Data Design Interactive
image

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A collection of LEGO Rock Raiders building and vehicle renders made early in the game's development. The models are similar to their final versions but with some minor differences, although some of these models may be the same ones used in the game's FMV animations. Contains 12 BMP images in a ZIP archive, as well as PNG versions of the images for easier viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, LEGO Rock Raiders development, Data Design...
Console Manuals: Playstation
by Sony Computer Entertainment
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File Formats , a 225-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . November 1998 version. Includes an excel spreadsheet, "Installation status of HMD primitive drivers". About: This manual is the latest release of the PlayStation® file format specifications as of Run-Time Library release 4.4. The purpose of this manual is to provide a detailed reference to all native PlayStation file formats. Other documents in the Developer...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Manic Miners software and levels
by Baraklava
software

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Experimental prerelease of Manic Miners , an unofficial remake of the 1999 real-time strategy video game LEGO Rock Raiders . Fixing some major bugs and the game should now be sufficiently playable. This build also features temporary implementations of the Ice/Lava monsters as temporary reskins of the Rock Monster as their models are not finished yet. Levels have been updated to reflect this, but keep in mind the levels themselves have barely been playtested or adjusted to MM and are still...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, fan games, Unreal Engine, mining, real-time...
Manic Miners software and levels
by GlaiveRave
data

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"Filler Day!" by GlaiveRave, a custom level for Manic Miners . Includes an alternate version. Objectives: Build 2 Tool Stores, 2 Teleport Pads, 2 Docks, 2 Power Stations, 4 Support Stations, 2 Upgrade Stations, a Super Teleport, a Geological Center, an Ore Refinery, 3 Mining Lasers, and 15 Electric Fences Size: 24x24 Another day, another shameless parody of Driller Night! Features: Base building objectives in a collect-athon level. Should be plenty of resources in order to complete...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Jakebrickmaster
data

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"Glacier Run" by Jakebrickmaster, a custom level for Manic Miners . Objectives: Guide Geologists to Rock Raider HQ; Collect 100 crystals Size: 48x48 A simpler type of level than I usually make. Glacier_Run: A team of geologists has gone scouting into the caverns in search of more energy crystals when and earthquake struck. They've become trapped from the cave-ins and it has caused oxygen levels to plummet. Guide the geologists back to Rock Raider HQ before they run out of oxygen. Once...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
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"Contact Laser" by Gears, a custom level for Manic Miners . Objectives: Find the dock before your air runs out!; Collect 200 crystals Size: 40x40 A dainty little level i made to get a little scripting experience: Contact Laser Hello Cadet, We sent a team to investigate some strange energy readings, but we lost contact with the team. An anomalous waterfall seems to have scrambled communications in a crystal rich area. Science team thinks the energy fluctuations created by the crystals...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
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"Small Digger Rally" by lykaeron, a custom level for Manic Miners . Objectives: Find the lost Canteen Size: 16x16 Small Digger Rally Oh no, you're late for lunch!  Race back to your parking spot at the Canteen before they're out of sandwiches! Play in First Person view and drive the small digger yourself!!! So here's a fun little 30-second map I made just to get into level-making a bit, after I had the idea to make this a few hours ago xD  The end-of-level timer sadly doesn't go...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Batman1138
data

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"Rock-A-Bye" by Batman1138, a custom level for Manic Miners . Objectives: Find the lost Geological Center; Teleport up the Geological Center or wait for data download; Collect 375 crystals Size: 96x96 Rock-A-Bye v1.1, -Fixed the Tool Store script, can teleport down as many you like after completing main objective. -Cavern glitch fixed. Okay Rock Raider, seventy-two hours ago, a major shift in tectonic plates has forced Team Epsilon to flee Sector 86! No one was hurt - however the base...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by ICsleep
data

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"Monster Madness" by ICsleep, a custom level for Manic Miners . Objectives: Collect 30 crystals Size: 32x32 With new Scripting Api Comes new Madness, i present u , MonsterMadness. Try your best to finish this level with constant tottaly randome Monster spawning. new Version, shouldnt crash now
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
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"Hot 'n' Cold Intermission" by Synka, a custom level for Manic Miners . Objectives: Collect 150 crystals and 50 studs Size: 64x64 Just a medium sized in-between level. Felt like making a map even though I didnt want to reboot my campaign series before monsters come out :D
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
data

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"Jumping Jacks" by Gears, a custom level for Manic Miners . Objectives: Find the collapsed base to recover it's scan data; Find the source of the massive energy crystal readings!; Clear a path to the energy crystals!; Collect 550 crystals Size: 64x64 Well Cadet, A recent shift in tectonic plates put one of our abandoned bases on a fault line that runs deep into the planet. During the tail-end of the shift, the base suddenly reported great amounts of crystal energy nearby....
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by GrilledCheese
data

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"smallmap" by GrilledCheese, a custom level for Manic Miners . Objectives: Collect 30 crystals Size: 16x16 lol
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Hitjuich
data

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"Lava Lake" by Hitjuich, a custom level for Manic Miners . Original version posted on 22 May 2021, updated with monsters on 5 December 2021 Objectives: Collect 50 crystals Size: 40x40 A eroding lava level [ 5 December 2021 update ] Hello cadet We have found a new cave with plenty of energy crystals. However, the base is placed near a lava lake so we must quickly get the crystals before it is to late and the lava destroy the base. Furthermore, we have found monsters in this cave so be...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by Christiaan
data

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"UNOMAS The Cavern" by Christiaan, a custom level for Manic Miners . Objectives: No objectives Size: 16x16 Will the wall fall? Mine the wall both in play mode and edit mode for extra weirdness.
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Community Texts
texts

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A document detailing an idea for a LEGO Rock Raiders level called "Bridge of Fire" created by Ian Deary. The map is 60x30 and involves crossing a lava flow by opening a cavern containing water that would flow over the lava and cool it. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. A separate ZIP archive containing extracted media from the document has also been included. Recovered by Obscure Gamers from the Data Design...
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by LEGO Futura
texts

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Feedback from LEGO Futura criticising Data Design Interactive's 3D models of the LEGO Rock Raiders sets. The attachments were sent to Eamonn P. Barr and Ian Deary. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, LEGO Rock Raiders development, Data Design...
Manuals: Contributions Inbox
by Stewart Green
texts

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A document listing LEGO Rock Raiders updates to implement as of 19 November 1998, including building functions, Rock Raider routines, objects, and graphics. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Videogame Footage
by Artworld UK; Data Design Interactive
movies

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All 20 of the animated FMV cutscenes from 1998 video game LEGO Chess (plus the LEGO Media and Krisalis logos, 22 AVI files total). These videos (excluding lmi and krisalis) are all in 320x200 resolution (likely to space at the cost of quality), making them appear stretched horizontally; the cutscenes are stretched to 640x480 in-game, correcting the aspect ratio. All files are dated 25 September 1998 except Krisalis.avi (4 September), LMI.avi (21 September), and Outro.avi (28 September). These...
Topics: LEGO, LEGO Chess, Krisalis Software, Data Design Interactive, Artworld UK, animation, FMV,...
Videogame Footage
by Mindscape
movies

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All Smacker Video files from the Italian version of the 1997 video game LEGO Island (Italian: Isola LEGO ), sorted by the .SI Interleave files they were contained in. 26 total (17 unique, 9 duplicates), available in both web-playable MP4 and the original Smacker Video format. The .SMK videos can be viewed or converted with Smacker's RAD Video Tools . BadEnd.smk seems to use audio from the extended bad ending as its background music. Available in Danish , English , French , German , Italian ,...
Topics: LEGO, LEGO Island, LEGO Isola, Mindscape, animation, FMV, cutscene, Smacker, game animation,...
LEGO magazines
texts

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The November-December 1998 issue of the American magazine LEGO Mania Magazine , the official magazine of the LEGO Club. This issue mainly advertises the various themes that had released over that year, including the video games LEGO Creator , LEGO Loco , and LEGO Chess . Originally scanned and posted to BioMedia Project .
Topics: LEGO, magazine, LEGO magazines, LEGO Club, American magazines, comics, Christmas, LEGO Creator,...
Community Texts
by Stewart Green
texts

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A list of changes requested for LEGO Rock Raiders as of 16 December 1998. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Data Design Interactive, game development, developer...
Community Texts
texts

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Notes from a LEGO Rock Raiders internal meeting held on 1 June 1998. The meeting was attended by Ian Deary, Tony Stoddart, Rob Dorney, Rob Wilson, and Simon Scott. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Rob Dorney
texts

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A table of LEGO Rock Raiders in-game models and their completion progress. The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Stewart Green
texts

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A document containing ideas for tutorial levels for LEGO Rock Raiders . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Images
by LEGO Futura
image

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Photographs of a partial physical model of the LMS Explorer , the spaceship featured in the FMV animations of the 1999 video game LEGO Rock Raiders. The model was constructed at LEGO HQ in Billund, Denmark, and the photographs were sent to LEGO Media and Data Design Interactive as references for the 3D model that appears in the game. The photographs are divided into four groups taken on different dates: cockpit , slice , front , and door . Contains 11 JPG images in a ZIP archive, as well as PNG...
Topics: LEGO, LEGO Rock Raiders, Rock Raiders, LEGO sets, LEGO models, Data Design Interactive, Artworld...
LEGO magazines
by LEGO World Club
texts

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The January/February 1998 issue of the German version of LEGO World Club Magazin . This issue's features include new LEGO City sets, an article about American police, a LEGO City photo comic and a Time Cruisers comic by Kim Hagen featuring LEGO X-Treme Team, new LEGO Technic software, and a look at live shows in LEGOLAND parks. Verleger, Herausgeber und Vertrieb: LEGO GmbH, LEGO Straße, 24594 Hohenwestedt Geschäftsführer und Redaktionsmanagement: Peter E. Dalm Druck: Color Print North,...
Topics: LEGO, magazine, magazin, zeitschrift, LEGO magazines, LEGO Club, German magazines, comics, Time...
Community Texts
by Ian Deary; Tomas Gillo
texts

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A document describing elements of the universe of LEGO Rock Raiders . The document includes information on story, characters, and vehicles. The character descriptions are similar to the ones in older character documents, but with their final names. The original Word document has been uploaded alongside a PDF version for online viewing. A separate ZIP archive containing extracted media from the document has also been included. Recovered by Obscure Gamers from the Data Design Interactive hard...
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Texts
by Stewart Green
texts

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A document listing file data from the PTL (Process Task List) files used in LEGO Rock Raiders . The original Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Community Images
by LEGO Futura
image

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Photographs of a partial physical model of the LMS Explorer , the spaceship featured in the FMV animations of the 1999 video game LEGO Rock Raiders. The model was constructed at LEGO HQ in Billund, Denmark, and the photographs were sent to LEGO Media and Data Design Interactive as references for the 3D model that appears in the game. The photographs are divided into four groups taken on different dates: cockpit , slice , front , and door . Contains 7 JPG images in a ZIP archive, as well as PNG...
Topics: LEGO, LEGO Rock Raiders, Rock Raiders, LEGO sets, LEGO models, Data Design Interactive, Artworld...
Community Texts
by Ian Deary
texts

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An early script for the story of the 1999 video game LEGO Rock Raiders . This script would eventually become the game's opening FMV sequence. This script gives the characters names different from their final ones (Boris for Docs, Rufus for Sparks, Mike/Mick for Axle, Tanya for Jet, and Jan for Bandit). The original Microsoft Word document is contained in a ZIP archive, while a PDF version is available for online viewing. Recovered by Obscure Gamers from the Data Design Interactive hard drives.
Topics: LEGO, LEGO games, LEGO Rock Raiders, Rock Raiders, Data Design Interactive, game development,...
Manic Miners software and levels
by CryingShower
data

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"Fire Menace" by CryingShower, a custom level for Manic Miners . Objectives: Collect 300 crystals and 400 studs; Build a Geological Center Size: 64x64 Soo, I made my first level and the only thing I will say is: Not all walls are good walls. Have fun?
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by EmergentDesigner
data

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"Here There Be Monsters" by EmergentDesigner, a custom level for Manic Miners . Objectives: Collect 100 crystals Size: 64x64 Here_There_Be_Monsters ™️ (v1) NOTE: Requires experimental Monster build to play, download at potential risk to your own files, so be sure to back everything up beforehand. TLDR : Are you looking to play around with Monsters but can't be fussed to do the scripting yourself and think the Classic Campaign is a little too easy? Well then, this map is for you!...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
data

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"Scorching Heat" by Jam, a custom level for Manic Miners . Objectives: Build a Support Station; Collect 90 crystals and 100 studs Size: 64x64 Scorching Heat   Reuploaded with the fix for the monster spawns. Briefing: Hello Cadet! Today's Mission is due to be a Rocky one, the Explorers sensors have picked up large pockets of Lava.  More importantly scouts have sighted unstable caverns, as well as large groups of Rock Monsters in these caverns.  Your Mission is to establish Rock...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
Manic Miners software and levels
by jacksreality
data

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"Rocky Landslide" by jacksreality, a custom level for Manic Miners . Objectives: Find the lost Tool Store; Collect 50 crystals Size: 56x56 Rocky Landslide I've been dreaming to design this mission since I was a kid - and now I'm finally able to do so thanks to Baraklava! Mission briefing Hello Cadet, during mining operations we were surprised by a strong earthquake. A team of Rock Raiders has found a high amount of energy crystals in a cave far away from our HQ. However, we have lost...
Topics: Manic Miners, LEGO, LEGO Rock Raiders, Rock Raiders, Manic Miners custom levels, custom levels,...
LEGO magazines
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The July-August 1998 issue of the American magazine LEGO Mania Magazine , the official magazine of the LEGO Club. This issue features new LEGO Ninja sets, and includes a short article on samurai and a The Adventures of the LEGO Maniac comic. Originally scanned and posted to Miniland Online .
Topics: LEGO, magazine, LEGO magazines, LEGO Club, American magazines, comics, ninjas, samurai