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tv   Click - Short Edition  BBC News  August 6, 2022 10:45pm-11:01pm BST

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60 to cut your shower time by 60 seconds to help preserve water. i don't tie my showers but i know i am in there for quite along don't tie my showers but i know i am in there for quite a long time. it is the only time i get a bit of peace and quiet, jo. i is the only time i get a bit of peace and quiet, 10.- is the only time i get a bit of peace and quiet, jo. peace and quiet, 10. i am in and out very quickly — peace and quiet, 10. i am in and out very quickly and _ peace and quiet, 10. i am in and out very quickly and 60 _ peace and quiet, 10. i am in and out very quickly and 60 seconds - peace and quiet, 10. i am in and out very quickly and 60 seconds is - very quickly and 60 seconds is probably— very quickly and 60 seconds is probably quite enough. i do very quickly and 60 seconds is probably quite enough. i do all my thinkin: in probably quite enough. i do all my thinking in the _ probably quite enough. i do all my thinking in the shower, _ probably quite enough. i do all my thinking in the shower, what - probably quite enough. i do all my| thinking in the shower, what about you nigel, 60 seconds fast enough for you? you nigel, 60 seconds fast enough foryou? i you nigel, 60 seconds fast enough for ou? . , .,' , for you? i am dusting off my stepwatch — for you? i am dusting off my stopwatch as _ for you? i am dusting off my stopwatch as we _ for you? i am dusting off my stopwatch as we speak. - for you? i am dusting off my i stopwatch as we speak. thank for you? i am dusting off my - stopwatch as we speak. thank you for talkin: to stopwatch as we speak. thank you for talking to us — stopwatch as we speak. thank you for talking to us and _ stopwatch as we speak. thank you for talking to us and we _ stopwatch as we speak. thank you for talking to us and we will _ stopwatch as we speak. thank you for talking to us and we will see - stopwatch as we speak. thank you for talking to us and we will see you - talking to us and we will see you again at 11.30. jo and nigel will be with me at 11.30. coming up next, click.
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i don't know about you, but this how i spent my time growing up. while lara was out with friends, i was exploring the universe in my cobra mk iii spacecraft. excuse me, i was a pretty good bmxer in my time. still can't ride an actual bike that well, but as long as i was steering with a keyboard i was a totally rad rider. 0fficial terminology, there, i'm sure. definitely. 0k. look, gaming became really important to a whole generation in the 1980s, and although we're now no longer kids, many of us are still playing, which is why games can afford to be big—budget blockbusters, and last year the uk games market was worth more than £7 billion. another result of the
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amount of time that video gaming has been around is the way it's permeated into other areas of our lives. yes, and equally it's started to draw on and draw in other parts of our culture — and that includes music. prodigy's firestarter plays. the first time i realised that games decided to take their music scores seriously was when i played wipeout 2097 and realised that the accompanying soundtrack was not random plinky—plock, it was firestarter by the prodigy. and in recent years it's been recognised as a major art form. well—known hollywood composers like hans zimmer and michael giacchino have turned their hands to writing scores for games. and that's why this week videogame came to the uk's best—known celebration of classical music, the proms, and pokemon took over the albert hall.
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so let's give it a go — start from the top. i'm at the bbc�*s maida vale studios for the final warehouses of the first ever gaming prom, called from 8—bit to infinity. it's a celebration of gaming music through the ages, all played by the royal philharmonic orchestra, a performance that should take many gamers back — way back. so i'm — i'm in my 30s, growing up with — megadrive was my first console, and if i hear sonic, i immediately get put straight into that christmas where me and my two sisters got our first console. robert eames is a conductor and arranger who's worked on film scores and who's conducted previous proms based on experimental electronic music and sci—fi movies.
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he's helped to curate the choise of music here, which is a journey through the �*80s, through pokemon, final fantasy viii, shadow of the colossus, and all the way up to battlefield 2042. and in order to recreate the sounds and feelings of these games, some of which emerged through tiny, tinny speakers on the zx spectrum, he's augmented the traditional orchestral make up ever so slightly. you have an electronically expanded orchestra. can you show me your electronic expansion? yeah, ican. ican. it's not a large expansion. well, you know, its quality, not quantity, that's important. so this is — this is spectrum sound, basically. so it's loaded with actual zx spectrum sounds? yeah. absolutely. the main expansion, i would say, is finding super creative ways to make the electronic sound acoustic. i thought this was just a kind of stress reliever when i saw it, but... yeah. they're awesome, aren't they?
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this is white noise, basically. the sound of that will be coming through, you know, a massive array of speakers, so you get this — this lovely crinkly sound. do you have to tune this before you go on? no. are you sure? no. a lot of modern videogames come with ready—made orchestral scores — that is the music that you hear in the game. but when you think about it, if you're trying to adapt music from a 1980s computer game, you're basically talking about taking beeps and boops — that's all it is, just single notes — and somehow adapting it and turning it into something that can be played by an orchestra this size. i mean, that's a hell of a lot of work. i say beeps and boops, but some of those early theme
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songs were pretty clever, giving the feeling of chords and multitrack audio even though computers could only create one sound at a time. it's something that astounded a young matt rogers, who's now been asked to arrange a new version of the theme tune to this, the 1987 zx spectrum game, chronos. i did like the game, but i used to load the game more to listen to the music. i would be sitting with my ear to the spectrum. and the thing was when i came to arrange it, i already knew it inside out, because i have known it for a long time. matt's challenge was notjust to transplant the original arrangement to an orchestra — which, of course, wouldn't sound that great — no, instead, he expanded it in length and in breadth. even the compositions of modern games like battlefield 20112, have to be interpretations, because these days gaming scores aren't even linear pieces of music —
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every time you play, the music changes to follow the action. what's important to understand is that composing for a game is such a multifaceted job. you have to compose for when nothing's going on. or when action is happening. you have to account for the fact that the player might do something unpredictable. the amount of music and the amount talent that goes into even a 10—hour game, let alone a 50 or 100—hour game, it takes an awful lot of talent and hard work — not just from composers but everyone who works on game audio — and recognising it is really important. and that recognition is finally coming. next year, the grammys will feature a category for best videogame score soundtrack for the first time. 0verdue? maybe. it feels like gaming music's really having a moment. lots of fans. really passionate fans. just like a lot of film scores, this is obviously pretty atmospheric.
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so although it's a perfectly good piece of classical composition, my guess is if you know the game, and what bit this relates to, it will heighten your enjoyment. in fact, the battlefield 2042 performance is where those strange additions really do theirjob, allowing the orchestra to produce some sounds that they really shouldn't be able to do. 0n the night, in the albert hall, the gaming prom sounded beautiful, exciting, and innovative. and if you'd like to experience it yourself, it's on iplayer right now. my name is mike poole. for 31 years i was a graphic designer and did a lot of shoots around the world. it was good fun. seven years ago his globe trotting career came to a halt literally overnight. on friday night we went to a party and i went to work on saturday morning and went to get out of bed and fell and landed on the floor and my wife wanted to know what i was doing.
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i said i cannot feel my legs. and that was it. an hour later i was in uch and then i was told i had a stroke. mike is one of 1.3 million stroke survivors in the uk. like him, the majority left hospital with a disability. he can't feel his left arm, hand or leg. it's going ok, i mean, i don't quite know where it is going yet. since his stroke he has taken up painting, regularly visiting headway, a day centre for people affected by brain injury in east london. trying to rescue an old painting. very blue, i can see. quite blue. if i could get my left arm to work again it would be fantastic. even if i could just use my arm to hold down something or chopping vegetables or something. if i could cook again, that would be a great help. through the charity he has been trying out, and on, new bit of kit
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that aims to restore movement to his left hand. i'm literally happy to give anything ago that to restore normality to my life. it senses a muscle running all the way up here. he is participating in research. alongside neuroscientists it is developing smart assisted clothing that so far, apparently, has seen a 30—50% boost in recovery function and the secret is in the sleeve. this device here connects a foster specific muscle in the wearer's arm so that over time it can retrain the brain so that eventually a wearer can regain control of their limb. it is to be worn for several hours a day as current data suggests the longer the garment keeps tapping away, the greater the results. do you feel anything? nothing. i feel a slight sort of pulsing but no real response in my hand yet. the gains are not necessarily seen immediately.
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and that is really important to know. so what we're doing is we're paring a companion app with the technology so that you can see what is happening and trying to make it as transparent as possible. because if you do not see any gains to begin with you might give up. a huge problem with medical devices for rehabilitation is getting people to want to use them and in the case of wearables, like the thing that they will put on time after time. this could be a t—shirt, this could be an everyday shirt this could be just something that you wear and people don't go "hey, what's that and why are you wearing that? what is that for?" what that ends up doing is that it brings back this trauma, the experience, the story behind their stroke or their brain injury which they then have to relive again and again. it will literallyjust do that all the time? the garment is also designed to be worn along with headphones that will deliver a click sound that will help trigger
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a physical reaction. if you deliver a tap and then a stuttering sound second you can activate muscle activity. if you reverse the order and deliver a sound and then a tap you can suppress muscle activity. it is very early days. the system is currently being only lab tested and while participants show muscle response, it could be sometime before we see any life—changing results. that is it for the short cut of click this week. the full—length version is waiting for you right now on iplayer. see you next week.
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hello there. if you are on holiday in england and wales you're probably loving this sort of weather at the moment. we have seen more cloud in scotland and northern ireland, and there's a bit of rain to come tonight in northern scotland, some patches of rain later on in the western side of the country. otherwise it's going to be dry dry and largely clear, temperatures could be dipping to eight or nine in some rural areas, but it will be milder in scotland with the cloud and a breeze still blowing, and that will continue to blow in some cloud and pockets of rain and drizzle into western parts of the country on sunday. much drier, brighter and warmer for eastern areas. some cloud, some sunshine at time for northern ireland, the far north of england, the rest of england and wales again bathed in sunshine. may get some sea breezes developing, but inland temperatures continuing to rise, perhaps to 28 degrees in the south east and may be a touch warmer than today in scotland and northern ireland. but it's across england and wales the heat is going to continue to build. heatwave conditions into next week, temperatures possibly
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to the mid—30s.
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this is bbc news, with the latest headlines for viewers in the uk and around the world. 2a palestinians have died in israeli air strikes on the gaza strip. israel says its targeting the militant group, islamichhad. the head of the un nuclear watchdog says he's increasingly concerned for the safety of europe's largest nuclear power plant which is occupied by russia in southern ukraine. archie battersbee, the 12—year—old who had been at the centre of a legal battle between his parents and doctors, has died. 12 people are killed after a bus carrying pilgims to a catholic shrine veers off a road in northern croatia. a glimpse into life in pompeii —
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archeologists discover new rooms in a house there — shedding new light on the lives families there before the volcanic eruption.


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