Beavis and Butthead (Gen) - Single-segment 0:12:41 - Adrian Feiertag
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Beavis and Butthead (Gen) - Single-segment 0:12:41 - Adrian Feiertag
- Publication date
- 2005
- Topics
- Beavis and Butthead, Single-segment, Genesis
Single-segment speed run of Beavis and Butthead done on October 29 2005. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4.
Author's comments:
I'd like to thank Pweisger for his support and enthusiasm, and I'd also like to thank Radix and Nate (editor's note: what about Mike Uyama and DJGrenola?) for the amazing site on which you're currently surfing. Thanks, Radix, for consistently updating the site and reviewing/hosting our runs, and thanks to Nate for processing and preparing them; your work is appreciated.
Intro: Yes, that's right; it's me. I'M the guy who did a run of a Beavis and Butthead game. Release the disgust now, before you continue.
While I'm quite proud of the run, I'm also, somehow, very ashamed. Very, very ashamed.
This game is very difficult. Radical (not to be confused with Free Radical) provided its players with almost no direction or guidance on how to beat the game, and it also failed to give adequate means of sustaining your characters' lifebars; although, I manage to survive the run without dying. I believe I have, unquestionably, the best route for rushing this game (and it's better than any of the ones at Gamefaqs, I might add), so, until I am persuaded as otherwise, agree with me. :)
Since the game is most likely confusing for those who have never played it, I will give a summary of everything that happens. Also, keep in mind that about 80% of the damage I receive during the course of the run is entirely intentional; most of the time, it is much quicker to run through enemies and obstacles than it is to kill or avoid them. I know it looks sloppy, but I assure you that I know what I'm doing, and this is SPEED demos archive, not FANCY-PANTS archive. Oh, and fair warning, InsipidMuckyWater elaborates an unfortunate amount.
In the end, I lost about ten to twelve seconds due to unnecessary collisions and from those heathen eagles. Despite the heartrending damage I take, I am still quite pleased with the run; I hope it was entertaining. Though, I believe that it probably was for no other reason than to remind ourselves that there actually was an ephemeral time when a show about two teenagers who did NOTHING but laugh at virtually everything, and fart, was on the air. Ahhh, sweet memories.
Author's comments:
I'd like to thank Pweisger for his support and enthusiasm, and I'd also like to thank Radix and Nate (editor's note: what about Mike Uyama and DJGrenola?) for the amazing site on which you're currently surfing. Thanks, Radix, for consistently updating the site and reviewing/hosting our runs, and thanks to Nate for processing and preparing them; your work is appreciated.
Intro: Yes, that's right; it's me. I'M the guy who did a run of a Beavis and Butthead game. Release the disgust now, before you continue.
While I'm quite proud of the run, I'm also, somehow, very ashamed. Very, very ashamed.
This game is very difficult. Radical (not to be confused with Free Radical) provided its players with almost no direction or guidance on how to beat the game, and it also failed to give adequate means of sustaining your characters' lifebars; although, I manage to survive the run without dying. I believe I have, unquestionably, the best route for rushing this game (and it's better than any of the ones at Gamefaqs, I might add), so, until I am persuaded as otherwise, agree with me. :)
Since the game is most likely confusing for those who have never played it, I will give a summary of everything that happens. Also, keep in mind that about 80% of the damage I receive during the course of the run is entirely intentional; most of the time, it is much quicker to run through enemies and obstacles than it is to kill or avoid them. I know it looks sloppy, but I assure you that I know what I'm doing, and this is SPEED demos archive, not FANCY-PANTS archive. Oh, and fair warning, InsipidMuckyWater elaborates an unfortunate amount.
- Home: I start as Butthead only because I previously died while using him, in case you were wondering how I did it. He is my primary character, so this is beneficial for me, anyway. I grab the remote, or as I like to call it, the node of transition, and head to The Street.
- The Street: This section is easily one of the most difficult areas of the game, so I decided to do it first in order to relieve myself of significant disappointment later on. The first skateboard collision is entirely intentional; it's the quickest way to get past Earl and it's also the most painless. I drop to the sewer.
- The Sewer: Who knows what goes on down here, but it's a general pain in the ass to make it through, alive. Until I return to this scene with Beavis, any and all damage received here is unintentional. Luckily, I only incur damage from one puddle of sludge, and that was entirely due to the anticipated but inexplicably denied long jump I attempted. Eventually, I reach the ladder to the junkyard at the conclusion of the monotonous series of jumps.
- The Junkyard: After grabbing the duck [if you can believe it, I need it for cash], I make it clean to Todd, who, not being where he normally randomly-generates, gets a hit off as usual. I kill him only because I must return through here, later. Shortly after, I duke out with another Todd, and continue. At the end, I grab the surprisingly pivotal bone.
- Junkyard; Return: This portion of the run would have been flawless save for those accursed eagles. Two hits.
- Sewer; Return: I switch to Beavis, here, as his lifebar doesn't matter as long as he doesn't die (you'll see why, soon). Due to this, I am emphatically reckless. I take more damage this way than if I were to avoid the obstacles, but I save one or two seconds with invincibility dashing. Frankly, I regret not having taken one or two extra hits if time could have been further saved, but alas.
- Street; Return: At the onset, I switch to Butthead, run into Earl, as is mandatory, and head to Mr. Anderson's house. Once there, I defeat Mr. Anderson (to be pronounced in the manner of Agent Smith), take his key, throw the bone to distract the dog, and use the key to get in the shed. I take the fishing pole, switch to Beavis, and grab the chainsaw, which is an almost utterly useless weapon, somehow. Outside the shed, I cut down the tree to get my first ticket piece, and from here I return to the level's exit.
- Home: Just a transition.
- Burger World: Luckily, nothing randomly generated in my way. I run to the dumpster, take the dead rat, enter B-U-T-T-H-E-A-D into the lock, go inside, dump the fries and dead rat into the frier, take the headphones, grab the newly acquired rat fries, and run to the counter. I give the nauseating meal to Stuart's Dad, let him puke it up, and run outside. Here, I purposely run through the rats and grab the rotten burger in order to eat it and become ill. Then, I run around the building, collide with a skateboard (it was either that or Todd, and this is quicker), go inside, and switch to Beavis [Read: inventory pack mule] to grab the ticket piece. Outside. Left. Exit.
- Home: Transition.
- Hospital: I ran through the cop out here to save time. Once inside, you will see that all damage I have accumulated is negated. I switch to Beavis, grab the scissors (essential for getting the alternate ending, later), switch back to Butthead, leave the office, and jump on the scooter only to be pursued by the deranged, rotund, and nearly naked cowboy on the treadmill. What is it, I wonder, that initiates this ridiculous scenario, anyway..? This is a notoriously difficult scrolling scene, but I make an adequate run with four hits (I've only managed two hits at best); the medkits cause negligible, if any, slowdown. Anyway, I grab the ticket piece and exit.
- Home: I drop off the three pieces I have collected so far in the bedroom, and return to the T.V. to go to Highland High School.
- Highland HS: Despite the absurd amount of damage I incur, here, I do this section almost as well as I possibly can. I only take damage from enemies [intentional], and I manage to avoid all of the skateboards. BTW, by having a skateboard follow you, so to speak, it prevents other boards from randomly generating while it's still on screen. I run to Buzzcut's room, endure the aggravating sequence and choke him by belching in his disgruntled face, grab the questionable chemicals, and continue down the hall. I enter VanDriessen's room, switch to Butthead, take the gum, switch back to Beavis, and continue down the hall. In the Principal's Office, I drop the unstable compound on the desk, knocking out Mr. McVicar, grab the ticket piece, and run back down the ever-sprawling hallway to the exit.
- Home: I switch to Butthead, summon the fishing pole, and use the gum to fish for the next ticket piece. I, fortunately, capture it on the first shot. The mechanics to it are awkward, to say the least, but let's just say this doesn't always happen. I drop off the next two pieces on the poster, grab the pants, and go back to the T.V.
- TurboMall 2000: I take an unholy amount of damage, here. I kill the first cop to restore the perpetually suffering Beavis, and then run through the next two to enter the mall.
- Pet Store: I switch to Beavis, buy the snake, have the oblivious clerk giftwrap it, take his key, take back the snake, run to the birdcage and unlock the door, take the ticket piece, and leave.
- Car Store: Before entering, I get hit by a shopping cart. These are so much harder to avoid than skateboards; they are just obnoxiously large. Albeit, I didn't lose any time as I needed to make an abrupt stop, anyway, but it's the principle of the thing. Anyway, once inside, I meticulously slaughter Todd so as to avoid any potentially fatal damage. I take the oil can and leave.
- 2nd Floor: I switch back to Beavis and run into the Army Recruit. I drop the snake on the ground to scare the impetuous recruiting officer, grab the supposedly scandalous secret file, grab the ticket piece underneath it, drop the supposedly scandalous secret file, grab the unsupervised cherry bomb, and leave as Butthead. I run next door, pawn off the headphones and the bird from the Junkyard, and leave after switching to Beavis.
- Yogurt: Back downstairs, I run to the Yogurt shop, run into its bathroom, switch to Butthead and pick up the soap, switch back to Beavis, and leave.
- Laundromat: I switch to Butthead, grab the life in the fourth machine, then run to the last washer and oil its hinges. Then, I open it, dump the pants and counter soap into it (an intriguing method for washing your clothes), take the ticket piece, and leave the mall. Outside, I impulsively run through all of the cops back to the exit; I shouldn't have tested my luck considering the status of my lifebar, but I managed to survive. Exit.
- Home: I drop off the previous three pieces and grab the camera in the drawer. Television.
- Drive-In: There's little to do, here. I pay the clerk and run to the concessions stand. I switch to Beavis and throw the cherry bomb before quickly exiting. Running to the right, I must overcome another awkward series of jumps and rats, and when I get to the bouncing van (use your imagination), I switch to Butthead, take a picture, switch back to Beavis, hit a rat on my profusely hasty retreat, enter the concessions stand, again, and let the amorphous-blob woman slip on the extreme overabundance of grape soda. Amid the copious purple goop, I grab the last ticket piece, switch back to Butthead, and exit the level. BTW, I'd like to reward myself with a little self-congrats; at this point in the run, I, officially, could not endure one, single, extra attack from anything else, ever, in the entire game, without dying, ever; and I didn't. Teehee.
- Home: I drop off the last piece, grab the amalgamated tickets, and run back to the T.V.
- Gwar Concert: I simply run to da' man, and give 'im da' pieces. Once I enter the doors, I have beaten the game. Enjoy the ridiculous soundtrack of the ending credits.
- Alternate Ending: I guess this is the preferable conclusion for our vulgar youths. After the password screen where I entered the last password earned in the standard run (btw, you've got to love those Password Test questions), I grab the tickets, pick up the scissors, and return to the living room. In here, I grab the piece of pizza in the couch cushions, go fishing with it, grab the cat, and head for the concert.
- Gwar Concert Version 2.0: After giving the guy the tickets, I then run past the entrance, throw the cat to distract yet another dog, and then proceed to kill two of the thugs. The life they yield gives me just enough to run through the gauntlet of bouncers, and I enter the back doors. Once inside, I cut down the sandbag?.. run to the right to pick up the costumes, and then simply walk onto the stage.
FIN
In the end, I lost about ten to twelve seconds due to unnecessary collisions and from those heathen eagles. Despite the heartrending damage I take, I am still quite pleased with the run; I hope it was entertaining. Though, I believe that it probably was for no other reason than to remind ourselves that there actually was an ephemeral time when a show about two teenagers who did NOTHING but laugh at virtually everything, and fart, was on the air. Ahhh, sweet memories.
Credits
Captured by Nate.
- Addeddate
- 2006-11-22 20:26:31
- Color
- color
- Identifier
- BeavisandButtheadGenesis_SS_1241
- Run time
- 0:14:37
- Sound
- sound
- Year
- 2005
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