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Release notes for 0.21.104.19a: Fixed several crash bugs and cleaned up some affected saves. I also found out why named creatures were disappearing sometimes and fixed that, though saves in which the problem is currently active will still see some of it. Chasming refuse is in, though there will probably be some irregularities of which you'll have the pleasure of informing me. There were some other changes that might help with sheriff/injury tantrums. Some of the tree designation clearance problems should be gone. Trade agreements should work properly. The thieves that enter the fortress are somewhat easier to detect now. Depending on how you've bound your keys, you should have the odd hold-down behavior only when using a cursor or scrolling now. |