January 8, 2015
Need a virtual/PC input capability; built on defective emulation
Unfortunately, the emulation carries over severe limitations of previous emulations.
The actual game is based on red and white objects (armies) that interact (fight) with one another. That is, the existence, allegiance, and movement of the objects/armies is critically important to gameplay. In the original, armies never switched sides, never disappeared unless they were defeated by opposing forces/objects. Previous emulations contained bugs that cause objects/armies arbitrarily to disappear, apparently switch sides (from white to red), fail to follow movement instructions. Those bugs are replicated here (this must be a port of the earlier emulations) and they critically affect gameplay, rendering this version a nostalgic curiosity only.
Emulation also is very slow.
Works with usb gamepad. Emulation not useable with keyboard/mouse alone. Need a virtual gamepad accessible by mouse, or to enable arrow keys like joystick. On my system '`' does not even do anything only F1 F2 maybe F4 and backspace have effects on emulation, and they do not generate joystick inputs.
Or, give list of allowed inputs in emulation that user can map to their keyboard.
December 29, 2013
I love Eastern Front. Spent many hours mastering it back in the day. This review, however, is about the emulation.
F2 will toggle difficulty (also the semicolon key), and F1 will start the game.
I got the game to select different starting points, 1941, 1942. But could not replicate that for this review.
That's as far as I got.
The game, in emulation, does not recognize the arrow keys. This is killer, because EF is a joystick-driven game. The '`' key will get the cursor to go up, but no combo of keys will make it move in any other direction.
Right now, it is not playable.