In the TV cartoon series, Zoids, made with the toon shader of SoftImage 3D, and 2D cel animations were blended without any oddness.First, each 3D CG model's basic actions (walking, running, jumping) were established, then using the ''animation sequencer'' function of SoftImage 3D, an autofilling ''motion blend'' was performed on the changing parts between the basic actions to produce many cuts. Then, RETAS! PRO and After Effects were used for the cel drawings combining 2D characters, hanging smoke, rock, and natural objects. These made it possible to fine-tune the arrangement, and any oddness between the two was eliminated.
Reviewer:Melkor
-
favoritefavoritefavoritefavorite -
April 30, 2003 Subject:
Watched it on CN
I've watched the series on Cartoon Network.
The CG quality is good but they don't blend the CG well enough with the hand drawn animation. The story line of the series is ok but original.