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Animation & Cartoons

Whether you want to watch classic cartoons from a bygone era, Brick Films made with your favorite building toys, Machinima patched together from video games, or the artful computer animations selected for the 2001 SIGGRAPH competition, this library of free animated films and movies has something to keep you entertained!



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Title
Date Archived
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SIGGRAPH
by James F. O'Brien
movies

eye 3,969

favorite 4

comment 0

This video demonstrated our technique forapproximating the sounds that are generated by the motions of solid objects. As the motions of the objects are computed, theirsurfaces are analyzed to determine how the motion will induce acoustic pressure waves in the surrounding medium. Our technique computes the propagation of those wavesto the listener and then uses the resultsto generate sounds corresponding to the behavior of the simulated objects. Furtherdetails are provided in our paper in the...
Topic: Animation Screening Room 2001
SIGGRAPH
by Jason Heapy, Laura Lockwood
movies

eye 21,783

favorite 17

comment 11

Metropopular is an animated short film about what the cities of America would say to one another if they could talk. Frantic about a popularity contest in which these cities are competing, they jockey for top position while arguing between themselves. Highlighting their separate personalities, each city had his or her own reason why they should be ''America's favorite city.'' America's Favorite City Contest.
favoritefavoritefavoritefavorite ( 11 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
by Jason Wen
movies

eye 63,194

favorite 7

comment 1

favoritefavoritefavoritefavoritefavorite ( 1 reviews )
SIGGRAPH
by Jason Wen
movies

eye 10,339

favorite 8

comment 4

An individual steals a unique identity in a world of absolute control. Software: Lightwave 5.6, Project Messiah, After Effects, Premiere, Photoshop, Steinberg Nuendo. Hardware: two Pentium IIIs and two Athlons.
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Topic: Animation Screening Room 2001
SIGGRAPH
by Jean-Jacques Annaud
movies

eye 77,016

favorite 19

comment 6

Perhaps the greatest challenge that Enemy at the Gates presented to Double Negative was how to serve the film's narrative flow whilst staying as faithful as possible to history. For the opening sequence digital matte paintings depicting Stalingrad's war-torn skyline were derived from an exhaustively researched 3D architectural library. Detailed surveys of surviving Stuka aircraft ensured an accurate portrayal of the dive-bomber attack. In the air raid sequence the 3D library was taken to its...
favoritefavoritefavoritefavorite ( 6 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
by Jeff Coleman
movies

eye 3,917

favorite 1

comment 1

A detailed 3D model was created to show the 500-million dollar construction project of a 10-mile section of I-95 at the Virginia / Maryland Border, it includes four multi-level interchanges and a major bridge (Woodrow Wilson Bridge) across the Potomac River. Using AutoCAD Land evelopment and 3D Studio Max 3.1, a multi gigabyte 3D database was created to engineering accuracy. The animation is 19,000 frames long and had to managed so that every time a change was made the project can be...
favoritefavoritefavoritefavorite ( 1 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
movies

eye 5,957

favorite 4

comment 1

The Chinese government needed a public relations tool to promote this completely new major airport construction project to airline customersÆ worldwide. The Architectural staff created the 3D exterior shell in FormZ. This was passed to the animation staff to detail the interior using 3D Studio Max. A seven-minute video shows how a passenger would travel from curbside through the terminal to aircraft boarding and then arriving passengers going thru to the baggage area. The 3D model was created...
favoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
by Jeff Drew
movies

eye 8,676

favorite 10

comment 3

Join Edgar, the man, and Gigi, the dog on a walk through a wacky cut and paste world filled with drunk clowns, smoking grandmas, and sidewalk preachers. Who knows what may be down the next block, or what lies in store for Gigi and the end of the walk?This animated short was completed using Lightwave 5.6, blending 2D and 3D objects. The buildings used in the backdrop were photographed in Knob Hill, a section of Albuquerque, New Mexico, located on historic Route 66.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
movies

eye 5,712

favorite 1

comment 0

To produce this fully computergenerated dam breaching sequence a Rule Based Dynamic System has been used, which differs significantly from conventional keyframe animation or pure dynamic simulation: Instead of animating each chunk, fragment, dust, water or mist element separately, a software was developed to combine all dynamic `behavior´, interactions and dependencies in one big rule system. With the Rule Based Dynamic Simulation the control of the whole visual effect sequence was extremely...
Topic: Electronic Theatre 2001
SIGGRAPH
by John S. Banks
movies

eye 10,723

favorite 6

comment 7

Early Light is part 2 of a 3 part series dealing with times of day/seasons. The idea is to create a living manuscript of the impressions/memories of different seasons and how they unfold. The work progresses from the end of Winter thru Spring and is also Morning.The work is inspired by experiences of landscape as sensed internally and spiritually. These are interpretations of natureÆs consciousness emerging and shifting in character. The source scenes are constructed from multiple photographs...
favoritefavoritefavoritefavorite ( 7 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
by Jun Aida
movies

eye 59,029

favorite 7

comment 3

Square Pictures' Final Fantasy: The Spirits Within defines the current state of the art in fully synthetic moviemaking. FF:TSWbreaks new ground by presenting a fully computer-rendered world populated not by insects, robots, or toys but by realistic humancharacters who can act and directly involve the audience. Ambitious use of new modeling and procedural animation methods,high-quality rendering, and new forms of special effects have been combined with traditional character animation and...
favoritefavoritefavoritefavorite ( 3 reviews )
Topic: Electronic Theatre 2001