Berusky II (Bugs Escape 3D) is our second finished project. We adopted
the idea and the basic logical building blocks of the game from the
first part. The technical processing, however, has seen major changes
since the first part. The entire game takes place in a 3D environment
which brings along many advantages. In addition to arbitrary turning
and level zooming, the main advantage is especially the new structure of
logical plots which, thanks to the 3D technology, happen in space.
The practical meaning of this for the players is that the game can be
much more difficult in the last levels than the first part while being
much better arranged as even very difficult logical tasks can be
squeezed into a relatively small space.
In comparison to the first part, new logical elements, a simple linear
story accompanied by comics series, various 3D environments, water
surfaces and others have been added. The hardware requirements are not
so high, the game can run with almost all details even on an old graphic
chip such as Nvidia Riva TNT2.
The game was published in the Czech Republic, ex-USSR and Poland by Cinemax.