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SIGGRAPH

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SIGGRAPH Electronic Theatre stands alone in curating and showcasing the very best of computer animation since its inception. Every year, highly respected jurors choose from among hundreds of submissions to select the year's best comptuer animations, to be shown at the SIGGRAPH annual conference.



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SIGGRAPH
Aug 6, 2012
movies

eye 30,913

favorite 8

comment 1

The keynote speech by Steve Jobs at Siggraph 95. Siggraph '95 Conference Co-Chairs: Brian Herzog and Peter Meechan. Digitized from VHS by the Internet Archive.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: siggraph, steve jobs, VHS
SIGGRAPH
Oct 6, 2006 Jason Wen
movies

eye 63,179

favorite 7

comment 1

favoritefavoritefavoritefavoritefavorite ( 1 reviews )
SIGGRAPH
Sep 15, 2005
movies

eye 40,743

favorite 25

comment 5

This short computer animation is an experimental progression of abstract textures and colors created using an interactive process of "artificial evolution." The artist and computer collaborate to produce images and movements that neither could easily produce alone. The computer generates and displays a collection of experimental abstract images. The artist chooses the most aesthetically interesting images, and those survive and are "bred" to produce a new collection of...
favoritefavoritefavorite ( 5 reviews )
Topics: animation, computer graphics, evolution, breeding, image processing
SIGGRAPH
Sep 15, 2005
movies

eye 33,490

favorite 31

comment 1

This short computer animation from 1988 contains a collection of dream sequences created using 3D particle systems techniques. Behavior rules are applied to thousands of individual particles to model complex phenomena such as an explosion, a snowstorm, a tumultuous head, and a waterfall. A Connection Machine CM-2 computer was used to perform physical simulations on thousands of particles simultaneously, one processor for each particle.
favoritefavoritefavorite ( 1 reviews )
Topics: particle systems, animation, computer graphics, waterfall
SIGGRAPH
Sep 15, 2005
movies

eye 44,706

favorite 52

comment 9

Panspermia is the name for the theory that life exists and is distributed throughout the universe in the form of germs or spores. This short computer animation places the viewer in the middle of a virtual world of an aggressively reproducing inter-galactic life form, and depicts a single life cycle of this unusual self propagating system. Original software was used to create and animate forests of 3D plant structures. "Artificial evolution" techniques were used to interactively select...
favoritefavoritefavoritefavorite ( 9 reviews )
Topics: animation, computer graphics, evolution, plant simulation, galaxy, planet
SIGGRAPH
Sep 15, 2005
movies

eye 17,710

favorite 52

comment 2

This short computer animation depicts the upcoming struggle between the virtual and physical sides of our selves, where our bodies are left behind as technology enhances our ability to exist in virtual worlds. A collection of techniques were used to produce this animation. Particle systems were used to disassemble and reconstruct various images. Artificial evolution and interpolation of 3D parametric shapes allowed the creation of unusual surface transformations. Morphing techniques produced...
favoritefavoritefavorite ( 2 reviews )
Topics: animation, computer graphics, image processing, virtual world
SIGGRAPH
Sep 15, 2005
movies

eye 108,789

favorite 112

comment 13

This narrated computer animation shows results from a research project involving simulated Darwinian evolutions of virtual block creatures. A population of several hundred creatures is created within a supercomputer, and each creature is tested for their ability to perform a given task, such the ability to swim in a simulated water environment. The successful survive, and their virtual genes containing coded instructions for their growth, are copied, combined, and mutated to make offspring for...
favoritefavoritefavoritefavorite ( 13 reviews )
Topics: evolution, computer graphics, animation, physical simulation, creatures, locomotion
SIGGRAPH
Jul 24, 2002 Jeff Drew
movies

eye 8,671

favorite 10

comment 3

Join Edgar, the man, and Gigi, the dog on a walk through a wacky cut and paste world filled with drunk clowns, smoking grandmas, and sidewalk preachers. Who knows what may be down the next block, or what lies in store for Gigi and the end of the walk?This animated short was completed using Lightwave 5.6, blending 2D and 3D objects. The buildings used in the backdrop were photographed in Knob Hill, a section of Albuquerque, New Mexico, located on historic Route 66.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Olivier Boulanger
movies

eye 5,730

favorite 2

comment 1

Integrating 3D virtual cars in real environment is a powerfull and essential tool for day-by-day Design process at Renault. Using similar techniques the Renault car ''Vel Satis'' has been integrated in Paris, lighting the city with a touch of magic.Also without taking any confidentiality risks, Renault is able to film and see it's latest production driving around the streets of Parisbefore it's presentation to the public. To improve drastically the quality, a complete range of software from 2D...
favoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 non
movies

eye 13,536

favorite 1

comment 4

The chameleon is an SZM internal produced character animation. The challenge was to simulate the specific motion of the creature and to craete a realistic environment of a rainforest.
favoritefavoritefavoritefavorite ( 4 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Rick May
movies

eye 8,916

favorite 2

comment 1

Siggraph attendee stumbles across the next big use of motion capture technology. Created in Maya.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Mark Caldwell
movies

eye 10,458

favorite 3

comment 1

The NWC Cinematic Team is dedicated to the ideal that as a species, we are either inherent storytellers or we're those who hunger to experience the rich tapestry woven by those visual artisans. So prevalent is this drive that there is room for both the industrial entertainment machines and the village storytellers, in whatever form that they take. We are only seven, but each of us bring to the table one exquisite spice to mix with our diligence and passion into a feast that we humbly lay before...
favoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Jeff Coleman
movies

eye 3,905

favorite 1

comment 1

A detailed 3D model was created to show the 500-million dollar construction project of a 10-mile section of I-95 at the Virginia / Maryland Border, it includes four multi-level interchanges and a major bridge (Woodrow Wilson Bridge) across the Potomac River. Using AutoCAD Land evelopment and 3D Studio Max 3.1, a multi gigabyte 3D database was created to engineering accuracy. The animation is 19,000 frames long and had to managed so that every time a change was made the project can be...
favoritefavoritefavoritefavorite ( 1 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Yasuo Ohba
movies

eye 29,225

favorite 18

comment 4

Storyline :This CG work is entitled ''Anjyu'', which refers to its composited layersof calmness. It reflects my feelings and emotions during creation.Software : OriginalHardware : SGI Octane
favoritefavoritefavoritefavoritefavorite ( 4 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Tsui Hark
movies

eye 6,821

favorite 5

comment 2

Master Q is a legend in Chinese Folk culture. Most Chinese know this comic character since the 60íªs. Now combing with the vision of Director Tsui Hark and Menfond production; we finished a 75 minutes long 3D character movie within 8 month. It becomes the first 3D character animation in Chinese film history. Tsui Hark said: íºíKMaster Q bought me a lot of happy and sweet memories, especially there has been so many pressure and miseries in our society and family problems. I would like to...
favoritefavoritefavorite ( 2 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Chu Chu Cheng
movies

eye 20,249

favorite 12

comment 7

This TVC, for release in China, utilised both CGI plus miniature models set in a festive surrounding in China. An Asian version of the Polar Bear was the aspiration...but with a distinctive Chinese feel, hence the introduction of the magical clay doll family.The miniature city was built and consequently shot by motion control. The CGI clay dolls were animated giving a stop-motion look and feel. The whole production, including CGI, miniatures, and motion control, utilised 4 weeks production...
favoritefavoritefavoritefavorite ( 7 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Hideo Kojima
movies

eye 13,115

favorite 4

comment 0

This work was created by editing in-game demo scenes of our PlayStation 2 game ?METAL GEAR SOLID 2 SONS OF LIBERTY? planned for a 2001 release. Almost all of the scenes consist of materials rendered at ?real time? on a home game console instead of an expensive and high-spec computer. This is our challenge striving for ?CG footage that you can touch? instead of ?CG footage you watch.?
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 SUPINFOCOM
movies

eye 9,361

favorite 8

comment 1

A little girl alone in the frontsea opens the windows of the town...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Keith Lango
movies

eye 7,414

favorite 8

comment 3

Story: The way to a man's heart leads through his stomach - but it can be paved with formidable roadblocks, as Lunch's hero discovers to his dismay.Software: SoftImage 3DHardware: Dell Dimension PC 866 MhzEditing Station: Macintosh G4 with Final Cut ProAwards: Ed>Net Media Arts Award - First Prize, Computer Animation
favoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Shingo Yasumaru
movies

eye 18,232

favorite 6

comment 2

A jungle tour filled with downhill bumps,cliff-hangers,bridge-collapsing moments,the discovery of an ancient burial site,plus an unpredictable ending turns this into one wacky adventure.''WILD JUNGLE'' is a twelve person motion ride with a 180 degree wrap-around screen seamlessly projectedby three CRT projectors at 60 frames/second.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Hitoshi Akayama, Katsuyuki Kamei
movies

eye 13,704

favorite 26

comment 1

I made the inorganic objects in this desolate space appear to move of their own volition. Software used ''MAYA''. All motions of an object are controlled by ''MEL(Maya Embedded Language)'' and ''Expression''. This work was awarded excellence prize in the ''Non-interactive division'' of the ''2000 4th.Agency for Cultural Affairs media Arts Festival''.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Exectutive Producer: Sherry McKenna
movies

eye 8,266

favorite 5

comment 1

How would you feel if you broke your leg in a bear trap, were abducted by soulless scientists, had an alien device implanted in your skull and found out your race had been hunted to extinction? Meet MunchÖ, the hero of Oddworld's oddest opus yet!Captured by sadistic Vykker neurosurgeons, Munch and his fellow lab animals must escape Vykker's Labs Pharmaceutical Corporation before they are processed into a thousand tiny pain relievers.3D models, animation and rendering were created using Maya...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Carlton Ashley, Executive Producer, Jim Shippee Producer
movies

eye 6,529

favorite 1

comment 2

''Chasm'' depicts two CG cities on either side of a rift: one represents the brickand mortar business world, while the other e-commerce, with Norfolk Southern trains effortlessly spanning the gap between. The detail and design of the worlds created a compelling hyper-realisticvisual density unusual in commercial CGI, with some shots topping 2.5million polygons. To aid in integrating live talent, the spot waschoreographed prior to shooting and played back on set with overlayedblue-screened...
favoritefavoritefavoritefavorite ( 2 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Filmakademie Baden-Württemberg
movies

eye 7,516

favorite 6

comment 5

''Once upon a time'' from different perspectives or a story from cool cowboys, a fly and the ride of things.- animated by hand- hand drawn textures (Indian ink)- Maya 3.0 NT- Adobe Photoshop 4.0
favoritefavoritefavoritefavorite ( 5 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Yusaku Toyoshima
movies

eye 15,693

favorite 42

comment 2

This is the TV commercial of new brassiere.We created the charming virtual idol to show brassiere attractive .The charactor's name is ''TSUBASA''.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Video Station Q Co., Ltd.
movies

eye 14,858

favorite 3

comment 4

favoritefavoritefavoritefavorite ( 4 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Martin Burkert
movies

eye 25,275

favorite 8

comment 5

In the desert of Arizona two Cowboys meet for a most unusual duel.3d Computeranimated Short FilmSoftware: MayaHardware: Dual 600 MHz Intergraph WorkstationProduction Time: 8 months
favoritefavoritefavoritefavoritefavorite ( 5 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Wade Sisler, Michael Starobin
movies

eye 16,224

favorite 11

comment 3

For 18 days during the Southern Hemisphere spring of 1997, a NASA-launched Canadian satellite called RADARSAT collected pieces of a puzzle that will help scientists study the most remote and inaccessible part of the earth -- Antarctica. Scientists have now put the puzzle pieces together to form the first high-resolution radar map of the mysterious frozen continent. With detail to the point of picking out a research bungalow on an iceburg, this new map has answered scientist's questions about...
favoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Richard M. Levy
movies

eye 11,665

favorite 2

comment 1

A United Nations World Heritage site, Phimai is the site of a walled complex of reconstructed temples, libraries and ancillary structures, one of the most important Khmer monuments in Thailand. Reconstruction of the temple site in Phimai serves as a case study highlighting the potential of computer visualization as a tool in heritage resource management. Besides offering archaeologists, historians and museum curators a non-evasive environment for testing reconstruction scenarios, virtual worlds...
favoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Dan Gluckman
movies

eye 24,794

favorite 27

comment 2

Commissioned by Wall to Wall Television for Channel 4, the Discovery Channel and ITEL, Body Story is a series of programmes that takes the audience on six thrilling journeys inside the human body.MPC created 48 minutes of computer animation for 6 episodes, which was 12 months in the making and in excess of 350 shots. In-house software was written throughout 2000 to effect an efficient method of rendering such vast amounts of geometry.Other Software used: Maya, RenderMan, Shake, Propietary...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Molly Windover and Jeremy Ross
movies

eye 19,813

favorite 9

comment 5

''Little Miss Spider'' is a computer-animated short based on the best-selling book by artist and storyteller David Kirk. For Little Miss Spiders debut as an animated character, digital artists at Kleiser-Walczak pushed the limits of 3D tools as they transformed Kirks vibrant 2D oil paintings into a stylized 3D world. The result is a never-before-seen look in the field of computer graphics.Maya was used for character and scene modeling; animation and rendering. Composer and After Effects were...
favoritefavoritefavoritefavorite ( 5 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Vancouver Film School
movies

eye 7,803

favorite 15

comment 3

A short story of a sailor dreaming of himself underwater. He discovers a mermaid who wants to kiss.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Steve Anzovin
movies

eye 10,093

favorite 4

comment 2

A puppet-master struggles with a marionette who won't be jerked around.This short was originally conceived as a technical test for new character skeleton setup, nonlinear animation, spinning light rig, and multipass rendering techniques in Hash's Animation:Master 2000 (v8.5) software.
favoritefavoritefavoritefavorite ( 2 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Sungyeon Joh
movies

eye 13,530

favorite 7

comment 1

It is a fairy tale based on my grandmother's experience of surviving World War II. At that time, Japan occupied Korea. She remembers that she had to learn the Japanese language and culture and she even had to use a Japanese name. It is like having your own body without your own spirit inside.Software:softimage, Media100, SGI
favoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 SUPINFOCOM
movies

eye 6,931

favorite 5

comment 3

A piece of paper is looking for friends...
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Video Station Q Co., Ltd.
movies

eye 6,447

favorite 5

comment 3

favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Jean-Jacques Annaud
movies

eye 76,870

favorite 19

comment 6

Perhaps the greatest challenge that Enemy at the Gates presented to Double Negative was how to serve the film's narrative flow whilst staying as faithful as possible to history. For the opening sequence digital matte paintings depicting Stalingrad's war-torn skyline were derived from an exhaustively researched 3D architectural library. Detailed surveys of surviving Stuka aircraft ensured an accurate portrayal of the dive-bomber attack. In the air raid sequence the 3D library was taken to its...
favoritefavoritefavoritefavorite ( 6 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Heung-Yeung Shum
movies

eye 3,629

favorite 5

comment 1

Knitwear rendering presents a significant challenge because of the many detailed characteristics of knitwear, such as the microstructure of yarn fibers, variations in stitch patterns, and shape irregularities. In our SIGGRAPH 2001 paper, we address this rendering problem by introducing a modeling primitive called the lumislice, which represents a yarn cross-section. By propagating a lumislice over a knitwear skeleton and adding soft shadow effects, we are able to synthesize realistic images of...
favoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 SUPINFOCOM
movies

eye 10,727

favorite 15

comment 6

In this strange city, don't loose your hat...
favoritefavoritefavoritefavoritefavorite ( 6 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 LENIN LEON
movies

eye 6,370

favorite 4

comment 1

THIS VIDEO WAS MADE FOR THE OPENING SHOW OF AN ART PAINTING NATIONAL FESTVAL IN MEXICO AND IS A TRIBUTE TO THE EYE, WE USED SEVERAL KINDS OF EYES IN ITS FORM OR IN ITS PARTICULAR NAME THAT YOU FIND IN ESPANISH LENGAGESLIKE THE HURACANS EYE, OR THE EYE OF A NEDLE, BUT NOT A HUMAN EYE. SUPORT WITH MOTIONS GARAFICSTHE SOFTWERE USED IS AFTER FX ADOBE PHOTOSHOP, ILUSTRADOR, AN MEDIA 100 ON MAC G4
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Hitoshi Suenaga
movies

eye 14,516

favorite 6

comment 3

This work is the image of old circus.
favoritefavoritefavorite ( 3 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Jason Wen
movies

eye 10,330

favorite 8

comment 4

An individual steals a unique identity in a world of absolute control. Software: Lightwave 5.6, Project Messiah, After Effects, Premiere, Photoshop, Steinberg Nuendo. Hardware: two Pentium IIIs and two Athlons.
favoritefavoritefavoritefavoritefavorite ( 4 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Priscilla Collins & Rachel Roberts
movies

eye 24,106

favorite 31

comment 19

Harvey is an ambitious project, combining cutting edge digital compositing/ animation techniques with a poetic metaphorical tail about loneliness and incompleteness.The main character, Harvey, has been cut brutally in half from head to groin, down the centre of his body, yet he remains very much alive. The film follows the macabre results of his obsessive relationship with his mysterious neighbour.Combinations of actors shot with blue chroma make-up, heavy inferno mat work and the insertion of...
favoritefavoritefavoritefavorite ( 19 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Savage Frog!
movies

eye 7,396

favorite 3

comment 1

Based on an original concept and a few rough sketches by Seth Kearsley, Savage Frog! worked up this short piece depicting a ''body factory worker'' dealing with a potential crisis. All of the modeling, animation and rendering was done using NewTek's Lightwave 3D.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Alexandrovich Friderici
movies

eye 15,006

favorite 6

comment 0

Perestroika (pur es troiku) was created as a form of representing a sudden change. Though its Russian political ties are evident, ôperestroikaö, meaning restructuring, is to be taken in the more literal sense of the word. It is rather an individualÆs realization to change what he once believed to be something else. Aided by his aboriginal self, his actions threaten to throw the balance off current reality. Software: Newtek Lightwave 6.5, Adobe Photoshop 6, Adobe Afterfx 4.1, Sasquatch
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Erik Vignau
movies

eye 37,244

favorite 6

comment 4

Contrary to its title, ''Stop-Motion Versus CG'' employs harmony rather than conflict. It is a collaboration of diciplines and formats-- stop-motion, CG, high-definition video and live-action film-- brought together for laughs.Software: Maya, After Effects, Jenoptic MFHardware: 35mm Mitchell Stop-motion camera, Eyelike digital camera
favoritefavoritefavoritefavoritefavorite ( 4 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Vancouver Film School
movies

eye 6,994

favorite 5

comment 3

A little boy has been give a 'time out' in the corner, when he gets an idea to become a ''SuperHero''. He creates havoc around the house unaware the he will encounter his greatest weakness.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Ringling School of Art and Design
movies

eye 5,375

favorite 2

comment 1

Wolfgang and Helga are two figurines living in a brand new cuckoo clock. As the clock strikes the hour, it's time for them to meet. Both are very excited, till wolfy meets helga...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 SUPINFOCOM
movies

eye 17,295

favorite 11

comment 4

A little boy goes to a birthday party... with his imagination !
favoritefavoritefavoritefavoritefavorite ( 4 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 SUPINFOCOM
movies

eye 6,568

favorite 6

comment 1

It is always difficult to write a love letter.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 James F. O'Brien
movies

eye 3,960

favorite 3

comment 0

This video demonstrated our technique forapproximating the sounds that are generated by the motions of solid objects. As the motions of the objects are computed, theirsurfaces are analyzed to determine how the motion will induce acoustic pressure waves in the surrounding medium. Our technique computes the propagation of those wavesto the listener and then uses the resultsto generate sounds corresponding to the behavior of the simulated objects. Furtherdetails are provided in our paper in the...
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Ringling School of Art and Design
movies

eye 9,482

favorite 6

comment 2

Fireflies lead us into an enchanting forest, where a magnificant tree is hosting this evening's serenade. At the base, we find a composer adding the final notes to his midnight symphony. Amongst the branches, a worker is diligently carving an insturment from the woods around him. Beneath the moonlight, the piece intensifies as we join the conductor and his orchestra above the canopy of leaves.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Vancouver Film School
movies

eye 8,790

favorite 4

comment 3

A boy is set free by confronting his greatest obstacle; himself.
favoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 UPSTART! Filmproduction GmbH
movies

eye 8,075

favorite 3

comment 1

Four commercials for Tabasco green pepper sauce produced in film resolution for cinema release in Europe. Character modelling and animation using 3D Studio Max with Character Studio, compositing of various rendered layers in After Effects and Shake.
favoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Ringling School of Art and Design
movies

eye 14,434

favorite 4

comment 2

The hero is entrusted with but one unyielding duty: To protect and preserve the lives of children. There are but three things he must battle while endlessly fighting to perform his calling... One, he's only a crossing guard. Two, the traffic is heavy. Three, he's an armadillo.Hardware: HP Visualize WorkstationsSoftware: Alias/Wavefront Maya3.0, DeepPaint, Premiere
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Ringling School of Art & Design
movies

eye 8,715

favorite 17

comment 0

Silhouette is about a toy ballerina who comes to life when her music box opens. As she continues to dance, her imagination runs wild. Is the shadow real, or just a figment of her imagination? This is the question that the ballerina has to ask herself.
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 same with above
movies

eye 9,713

favorite 2

comment 3

two miserable pure souls, living in the star,shaped live old woman's belly.3D animation, mostly worked with 'Soft image' and 'phtoshop' and 'FLAME'
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Toshihiro Nakazawa
movies

eye 15,072

favorite 3

comment 1

In the TV cartoon series, Zoids, made with the toon shader of SoftImage 3D, and 2D cel animations were blended without any oddness.First, each 3D CG model's basic actions (walking, running, jumping) were established, then using the ''animation sequencer'' function of SoftImage 3D, an autofilling ''motion blend'' was performed on the changing parts between the basic actions to produce many cuts. Then, RETAS! PRO and After Effects were used for the cel drawings combining 2D characters, hanging...
favoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Skye Carlson
movies

eye 23,217

favorite 11

comment 8

A predatory reptile makes a cute pet when it's young, but can it be fun to eat from a can instead of catching food on the hoof? And what if the owner gives up trying to care properly for it? Only really well prepared people can take care of an adult exotic pet well enough to give it a pleasant life.
favoritefavoritefavoritefavoritefavorite ( 8 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Peter Korian
movies

eye 8,483

favorite 13

comment 1

IOMedia, in collaboration with Intermed Media Inc, created this interactive presentation for the health-care company, Novartis. The presentation, geared towards medical doctors, explores the relationship between the enzyme, seratonin, and its receptors in the gut, and Irritable Bowel Syndrome. The purpose of the presentation was to visually convey this complex, yet fundamental mechanism, in hopes of creating new therapies for the treatment of IBS. Extensive knowledge of the workings of the...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Mike Kaczmarek
movies

eye 45,573

favorite 13

comment 8

Visually stunning and action packed, Freeware is a 3-D, CG-animated thrill ride through a futuristic world. This sci-fi short follows three cyborgs on a daring race to rescue Maia, an assistant at a powerful IT company, from the grips of its evil CEO. All animation was created using Alias/Wavefronts Maya.
favoritefavoritefavoritefavoritefavorite ( 8 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Gregory W. Shirah
movies

eye 18,152

favorite 8

comment 3

Capital Zoom is a seamless, cloudless, zoom-in starting from a global view zooming down to the nation's Capitol. It is composed entirely of real earth-observing satellite data. Included are IKONOS 1 meter data, Landsat7 15/30 meter data, Terra/MODIS 250 meter data, and Terra/MODIS 8 kilometer data. The visualization first zooms in seamlessly, then zooms out showing where the different data set layers reside.This vizualization was created using Maya for motion control, Renderman for rendering,...
favoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 John S. Banks
movies

eye 10,718

favorite 6

comment 7

Early Light is part 2 of a 3 part series dealing with times of day/seasons. The idea is to create a living manuscript of the impressions/memories of different seasons and how they unfold. The work progresses from the end of Winter thru Spring and is also Morning.The work is inspired by experiences of landscape as sensed internally and spiritually. These are interpretations of natureÆs consciousness emerging and shifting in character. The source scenes are constructed from multiple photographs...
favoritefavoritefavoritefavorite ( 7 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Jun Aida
movies

eye 58,951

favorite 7

comment 3

Square Pictures' Final Fantasy: The Spirits Within defines the current state of the art in fully synthetic moviemaking. FF:TSWbreaks new ground by presenting a fully computer-rendered world populated not by insects, robots, or toys but by realistic humancharacters who can act and directly involve the audience. Ambitious use of new modeling and procedural animation methods,high-quality rendering, and new forms of special effects have been combined with traditional character animation and...
favoritefavoritefavoritefavorite ( 3 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Jason Heapy, Laura Lockwood
movies

eye 21,776

favorite 17

comment 11

Metropopular is an animated short film about what the cities of America would say to one another if they could talk. Frantic about a popularity contest in which these cities are competing, they jockey for top position while arguing between themselves. Highlighting their separate personalities, each city had his or her own reason why they should be ''America's favorite city.'' America's Favorite City Contest.
favoritefavoritefavoritefavorite ( 11 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Nanae Fujisawa
movies

eye 7,594

favorite 5

comment 0

It's a innovational Japanese Cel Animation tasted full 3D CG Animation. These short-story series are written by japanese popular writer KoujiWatanabe, and these near-futuristic stories narrate the life of japanese teens girls with broad-band mobile phones in Tokyo.We could show to produce traditional japanese-style animation perfectly by using full 3D ComputerGraphics based approach.We use many softwares as 3DstudioMAX, Ink'n'Paint(courtesy of Blur Studio),Discreet combustion,Adobe...
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Vancouver Film School
movies

eye 9,223

favorite 2

comment 3

Another version of how the pyramids were created.
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Das Werk
movies

eye 110,911

favorite 11

comment 10

A story of greed, gluttony, and vanity. A mouse gets in trouble when he eats so much cheese that he can't move, then the cat comes and his troubles really begin...A computer animated Short film written directed and animated by Derek Flood.Software used: Maya, Shake.
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Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Steve Marschner
movies

eye 4,143

favorite 8

comment 1

This animation demonstrates a new practical model for rendering translucent materials. Translucent materials, such as marble, milk and skin have a soft and smooth appearance that cannot be simulated with standard lighting models. We illustrate the importance of correctly rendering translucency, and show how this can be used to eliminate the traditional hard computer graphics look.Our model is described in detail in the SIGGRAPH '2001 paper: ''A Practical Model for Subsurface Light Transport''.
favoritefavoritefavoritefavorite ( 1 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Ringling School of Art and Design
movies

eye 42,237

favorite 6

comment 2

In a beautiful world of blue flowers, an organic character who is divided from the environment operates his harvesting machine. After an unexpected event he must make a realization about the outside world.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Nina Rappaport
movies

eye 20,479

favorite 7

comment 3

Cornered by a bully on a class trip to the natural history museum, Hubert Stinkler, gets locked into a laboratory where he literally stumbles onto a talking brain in a jar and gets mixed up in a bizarre tale of vivisection and mayhem.Hubert's Brain is a twisted buddy movie between a boy and a brain. Each will go to great lengths to prove the values of friendship.The story gives new meaning to the phrase ''everybody needs some...body.''Hubert's Brain was modeled, animated and rendered in Maya...
favoritefavoritefavoritefavorite ( 3 reviews )
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 k+d.lab
movies

eye 6,352

favorite 2

comment 3

Conceived as a critique of traditional architectural ''flythroughs'' and perhaps a glimpse into the future of online environments, this short film documents the investigation of an abandoned house from multiple points of view. The ''handheld'' camera movement was accomplished through four layers of motion capture data via the mouse. The house was designed and modeled in form-Z, animation in 3ds max, and rendering in mental ray. AfterEffects and Combustion were used for compositing and graphics.
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Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 Robin Seidon
movies

eye 34,365

favorite 19

comment 0

''The Book of Pooh'' incorporates the mesmerizing look of Bunraku, a form of Japanese puppetry that dates back 300 years, combined with real-time CG virtual sets of the entire Hundred Acre Woods.
Topic: Animation Screening Room 2001
SIGGRAPH
Jul 24, 2002 see contributors
movies

eye 16,946

favorite 8

comment 8

In a fantastic workshop hidden deep in a world of natural wonders, two peculiar inventors squabble over their latest creation. What's more important, concept or implementation? A mysterious third party intervenes and provides the elusive, missing ingredient.
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Topic: Electronic Theatre 2001
SIGGRAPH
Jul 24, 2002 Van Phan
movies

eye 4,771

favorite 3

comment 2

A father realizes what he truly values.''Values'', was inspired by Van's relationship with his late father Nguyen Phan.
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Topic: Electronic Theatre 2001