665,754
666K
Jul 18, 2005
07/05
by
Michael 'saxman52' Metcalf
movies
eye 665,754
favorite 0
comment 0
Speed run of Die Hard: Nakatomi Plaza on 'Die Harder' difficulty in 30 segments completed on June 12 2005. Available in low, normal, and high quality. Author's comments: A huge thanks to Radix for being patient, tolerant, and very helpful and for accepting the run. Another huge thanks to Nate for his FAQ and for capturing segment 16: In the Vents. And on that note... HI! :) This is my very first speed run and I'm proud of how it turned out. I think you'll be able to tell this is my first time...
Topic: Die Hard
683,700
684K
Apr 14, 2007
04/07
by
Andrew Gardikis
movies
eye 683,700
favorite 44
comment 54
Speed run of Super Mario Bros. done on April 10 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I believe that this may be a perfect time by Speeddemosarchive 's timing of Super Mario Bros. 1. First off, I'd like to thank my brother for helping me figure out a faster way of beating the game. If it weren't for him, a run like this probably wouldn't have been seen for a long while. I also want to thank those who encouraged me...
favoritefavoritefavoritefavorite ( 54 reviews )
Topics: Mario: Super Mario Bros., NES
493,293
493K
movies
eye 493,293
favorite 1
comment 1
Individual level runs of Starcraft: Brood War. Because of bugs in the recording software, the final screen is in the wrong colors and often hard or impossible to read the time. Some older times are also available. Level name / title Time Date Player Protoss 01 Escape from Aiur 2:42 02.11.05 René Kamp Protoss 02 Dunes of Shakuras 10:41 08.05.06 Alex Eustis Protoss 03 Legacy of the Xel'Naga 5:53 25.09.06 Alex Eustis Protoss 04 The Quest for Uraj 1:55 11.12.05 Philip Cornell Protoss 05 The Battle...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Starcraft
476,593
477K
Nov 17, 2004
11/04
by
Astra 'StrangenessDSS' Piper
movies
eye 476,593
favorite 1
comment 2
Individual level speed runs of Blast Corp, with each level achieving a platinum rank. One run uses the "z-trick" which involves attempting to get out of a vehical by a building - after a few failures, the building simply blows up! This only works on the NTSC version. Angel City 0:54.1 05.07.04 Astra Piper Argent Towers 0:15.5 21.06.04 Astra Piper Baboon Catacomb 0:40.5 03.07.04 Astra Piper Backlash 0:07.2 11.06.04 Astra Piper Beeton Tracks 1:02.5 24.01.05 Brandon Sanford - with...
favoritefavoritefavoritefavorite ( 2 reviews )
Topics: Blast Corps, Nintendo 64
56,082
56K
Apr 26, 2007
04/07
by
Yu 'inichi' Morimoto
movies
eye 56,082
favorite 0
comment 0
Speed run of Chrono Trigger in 33 segments, completed on April 5 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I know I could never have accomplished this record by myself. So I would like to thank and give credit where credit is due. * Squaresoft - For making such an excellent game. * The SDA staff - For creating and running such a great site and giving me a chance to publish my run. * Molotov - He introduced my old...
Topics: Chrono Trigger, Super Nintendo
2,448
2.4K
movies
eye 2,448
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 8, 2014.
251,644
252K
movies
eye 251,644
favorite 3
comment 0
Speed run of Fire Emblem for GBA in 35 segments completed on December 2 2005. Available in three versions: low, normal and high quality. Author's comments: Hey. I started this run on August 13th, and didn't finish it until December 2nd. That's insane! As far as I know, this delay was my fault. First of all, I should thank everyone who wanted to see this run and helped contribute ideas. Admitted, I don't remember many (if any) new ideas, but even having someone to discuss my ideas with was...
Topics: Fire Emblem, Game Boy Advance
232,550
233K
movies
eye 232,550
favorite 7
comment 2
Individual level runs of Starcraft. Because of bugs in the recording software, the final screen is in the wrong colors and often hard or impossible to read the time. Some older times are also available. Level name / title Time Date Player Terran 00 Boot Camp 2:21 17.11.05 Philip Cornell Terran 01 Wastelands 2:40 24.11.05 Philip Cornell Terran 02 Backwater Station 1:12 12.05.07 Dmitriy Chekrigin Terran 03 Desperate Alliance 20:11 08.06.06 Philip Cornell Terran 04 The Jacobs Installation 1:22...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Starcraft
3M
3.0M
movies
eye 3M
favorite 21
comment 2
Speed run of Chrono Trigger in 34 segments completed on October 26 2005. Timing note: uses game timer at last seen moment in final part plus remaining real time until final damage on Lavos. Author's comments: This is by far my most polished run -- over a month in the making and numerous test runs and multiple strategies attempted, resulting in a final run that dips below the five hour mark. What will impress most people, I predict, will be the boss fights. Most of the bosses I take on are at...
favoritefavoritefavoritefavorite ( 2 reviews )
Topics: Chrono Trigger, Super Nintendo
1.1M
1.1M
Dec 28, 2005
12/05
by
Damien 'Dragondarch' Moody
movies
eye 1.1M
favorite 0
comment 0
Speed run of Castlevania: Aria of Sorrow on hard mode in 17 segments, completed on November 29 2005. Available in 3 versions: low quality, normal quality, and 60fps high quality. Author's comments: Here we are again...more AoS. Using a lot of new info learned from various individuals at SDA, I managed to drop the time from my last run, which will henceforth be referred to as "Craptastic," by 18:22...meaning the new time is 36:12. The randomness of needing certain souls and weapons...
Topics: Castlevania: Aria of Sorrow, Hard mode, Game Boy Advance
5,850
5.9K
movies
eye 5,850
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 1, 2013.
1.4M
1.4M
movies
eye 1.4M
favorite 2
comment 0
Speed run of Star Ocean: Till the End of Time in 28 segments completed on June 7 2005. Available in three versions: low quality, normal quality, and 60fps high quality. Author's comments: I had originally thought that this run would be pushing the 7 hour mark VERY hard. I managed to pull it off quite a bit below that (thankfully) and wound up with a time of 4:11 when Luther drops. Skipping all the cutscenes makes all the difference. One of the main concerns I had with this run was money. Toward...
Topics: Star Ocean, PlayStation 2
3,054
3.1K
movies
eye 3,054
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 24, 2013.
5,841
5.8K
movies
eye 5,841
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 28, 2013.
4,787
4.8K
movies
eye 4,787
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on November 11, 2011.
4,182
4.2K
movies
eye 4,182
favorite 2
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 21, 2013.
19,645
20K
movies
eye 19,645
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive in April of 2009.
2,864
2.9K
movies
eye 2,864
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on December 22, 2015.
7,359
7.4K
movies
eye 7,359
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on January 21, 2015.
2,616
2.6K
movies
eye 2,616
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 14, 2017.
4,029
4.0K
movies
eye 4,029
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 22, 2017.
1,632
1.6K
movies
eye 1,632
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 10, 2013.
1,490
1.5K
movies
eye 1,490
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 5, 2014.
19,387
19K
movies
eye 19,387
favorite 0
comment 1
Individual level speed runs of Katamari Damacy. Normal quality DivX exists for all levels; some levels available in other versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Level Time Date Player Star 1 0:22 23.02.05 Derek 'SnapDragon' Kisman Star 2 0:50 01.03.05 Derek 'SnapDragon' Kisman Star 3 1:32 24.04.05 Derek 'SnapDragon' Kisman Star 4 1:56 15.07.06 Tom 'slowbro' Batchelor Star 5 2:35 04.08.06 Tom 'slowbro' Batchelor Star 6 1:54 13.05.05 Derek 'SnapDragon'...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Katamari Damacy, PlayStation 2
2,321
2.3K
movies
eye 2,321
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 16, 2015.
1.3M
1.3M
Dec 30, 2005
12/05
by
Chris 'Satoryu' Kirk
movies
eye 1.3M
favorite 3
comment 0
Speed run of Mega Man X6 with all 8 Maverick stages in 14 segments completed on November 27 2005. Available in 4 versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: My friend who shall remain nameless was supposed to do this run near two years ago, but never went through with it. Seeing as how I was bored Thanksgiving, I took it upon myself to do it. This X game is one of the most difficult. There are a lot of random factors (Scaravich's stage being one big...
Topics: Mega Man: Mega Man X6, PlayStation
115,974
116K
Nov 18, 2004
11/04
by
Trevor Seguin
movies
eye 115,974
favorite 28
comment 9
Speed run of Super Mario Bros. done on October 9 2004. Available in normal and high quality. Author's comments: This is the cleanest, best looking SMB run I've done, although some levels can be finished slightly faster with better tactics so I estimate that I could do better by five to seven tenths overall. Easily the best part is in 8-3 with the Hammer Bros (I was very surprised I didn't die). Enjoy :)
favoritefavoritefavoritefavoritefavorite ( 9 reviews )
Topics: Mario, NES
6,212
6.2K
movies
eye 6,212
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 16, 2012.
4,043
4.0K
movies
eye 4,043
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 19, 2012.
2,478
2.5K
movies
eye 2,478
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 15, 2013.
3,188
3.2K
movies
eye 3,188
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 25, 2011.
3,966
4.0K
movies
eye 3,966
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 30, 2012.
2,832
2.8K
movies
eye 2,832
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on January 24, 2014.
2,474
2.5K
movies
eye 2,474
favorite 1
comment 0
Speedrunning guide for the game "Pink Panther: Pinkadelic Pursuit".
Topics: Pink Panther, Pinkadelic Pursuit, Speedrun, Guide
62,811
63K
Sep 13, 2007
09/07
by
Sri 'MrGuy' Singh
movies
eye 62,811
favorite 3
comment 0
Speed run of Super Paper Mario in 45 segments, completed on July 14 2007. Available in six versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: First of all, thanks to: * Radix, for hosting the run. * nate, for encoding the run. * Amazing Ampharos, who provided insightful advice and helped me turn my original sloppy first few segments into something worthy of a real speedrun. * Mr_Potter, Satoryu, tkrausse, and forte_x, who also pointed out...
Topics: Mario: Super Paper Mario, Wii
1,686
1.7K
movies
eye 1,686
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 10, 2017.
5,460
5.5K
movies
eye 5,460
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 9, 2013.
5,372
5.4K
movies
eye 5,372
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on September 7, 2014.
27,357
27K
Dec 7, 2006
12/06
by
Erik 'fluffy_kitten' Beisick
movies
eye 27,357
favorite 4
comment 1
Speed run of The Legend of Zelda: Ocarina of Time completed on November 6, 2006 rejected for posting on Speed Demos Archive due to a boundary violation (going outside the map). Encoded with Div/X/viD codec. Author's comments: First off, I would like to give credit to the amazing Zelda trick finders, who if not for them, this kind of time of time I achieved would be impossible. - Acryte - AKA - FIERCELINKMASTER - Kazooie - mwl - Manocheese - TSA - Xenos - Yautja Elder I'm pretty sure that's...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Legend of Zelda: Ocarina of Time, Nintendo 64
2,694
2.7K
Jun 23, 2020
06/20
by
Harry Potter Games Archive Project
movies
eye 2,694
favorite 0
comment 0
Split in 100GB items. Video Archives Part 20 of 31.
Topics: Harry Potter Games, Harry Potter PC, Harry Potter Game Play, Harry Potter Walk Through, Harry...
1,333
1.3K
movies
eye 1,333
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on February 15, 2017.
2M
2.0M
Aug 24, 2005
08/05
by
Jeff 'Lord Revan' Richardson
movies
eye 2M
favorite 9
comment 2
Speed run of Star Wars: Knights of the Old Republic with only dark-side choices in 26 segments, completed on July 1 2005. Available in 320x240 and 800x600 versions. Author's comments: Hello Meatbags. This is my inaugural Speed Run: Star Wars Knights of the Old Republic on Normal. Kotor: The game that proved Yoda has a speech impediment. SW: KOTOR is one of my all-time favorite games. It is also one of the few games that I consider myself good at. I played through it several times and then I...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Star Wars
439,033
439K
May 21, 2005
05/05
by
Drew 'stx-Vile' DeVore
movies
eye 439,033
favorite 2
comment 0
Individual level speed runs of Serious Sam: The First Encounter on Serious difficulty. Available as DivX avi files and a .rar of the original .dem recordings which require v1.05 of the game to play. Author's comments: 1 - Introduction & Verification Hello, I'm Drew "stx-Vile" DeVore. You might remember me from such speedrunning bloopers as "Doom/Doom2 Done Nightmare Style" or "The Obscure Appearance in the Skillz Test #4 Reel." With some awkwardness afforded by...
Topic: Serious Sam
1.5M
1.5M
Jun 4, 2005
06/05
by
Andy 'NTG' Nelson
movies
eye 1.5M
favorite 9
comment 3
Speed run of Grand Theft Auto: San Andreas in 37 segments, completed on May 13 2005. Available in low and normal quality. Author's comments: Credits first - I referred quite a lot to Tirdun's walkthough from gamefaqs, and also used the Java San Andreas Map a lot to locate weapons/armour. Notes/Missions in each part: Part 1 (Big Smoke, Sweet & Kendl, Ryder, Tagging Up Turf, Cleaning The Hood, Drive-Thru, Nines and AKs, Drive-By, Sweet's Girl) - This could definitely be improved on. The...
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topics: Grand Theft Auto, PlayStation 2
2,755
2.8K
movies
eye 2,755
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 13, 2013.
2,129
2.1K
movies
eye 2,129
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 18, 2016.
1,526
1.5K
movies
eye 1,526
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 16, 2016.
2,645
2.6K
movies
eye 2,645
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 17, 2017.
5,009
5.0K
movies
eye 5,009
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on August 16, 2010.
5,175
5.2K
movies
eye 5,175
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 19, 2013.
4,354
4.4K
movies
eye 4,354
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on June 18, 2014.
14,972
15K
movies
eye 14,972
favorite 0
comment 2
Low% "secret world assisted" speed run of Metroid Prime 2: Echoes in 20 segments, completed on September 22 2006. Author's comments: The Videos This speed run is available in three flavours: "normal quality", single audio only, DivX, AVI container (the .avi files) "normal quality", dual audio with commentary track, DivX, matroska container (.mkv files) "high quality", dual audio with commentary track, DivX, matroska container (.mkv files labelled HQ) If...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topics: Metroid Echoes, low%, GameCube
248,410
248K
Feb 1, 2005
02/05
by
David 'marshmallow' Gibbons
movies
eye 248,410
favorite 7
comment 4
Speed run of The Legend of Zelda: The Wind Waker in 18 segments, completed on January 30 2005. Author's comments: I kinda rushed this so excuse the simplicity. Outset: The intro of the game to the beginning of the Forsaken Fortress. Only remarkable trick is the fact there is 100 rupees under Link's house. I do, however, like when Link's sister gets kidnapped by the huge bird; nice cinema. Forsaken Fortress: Start of Forsaken to the beginning of Dragon Roost Island. Dragon Isle: Start of Dragon...
favoritefavoritefavoritefavoritefavorite ( 4 reviews )
Topics: Legend of Zelda: Wind Waker, GameCube
1,927
1.9K
movies
eye 1,927
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 23, 2013.
2,550
2.6K
movies
eye 2,550
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on February 24, 2012.
306,423
306K
movies
eye 306,423
favorite 0
comment 1
Speed run of Icewind Dale (German) in 14 segments completed on September 25 2005. Available in 320x240 and 640x480 versions. Zip of game saves also available (see 'all files'). Author's comments: Segment 1 - Easthaven & Kuldahar Pass: Entering the cave and leaving it immediately again is sufficient to solve Hrothgar's quest. Segment 2 - Kuldahar, first visit: This segment might look pretty easy, but it's actually the segment I had to restart the most. Pickpocketing Orrick fails the most...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
263,123
263K
movies
eye 263,123
favorite 8
comment 2
A collection of videos from Awesome Games Done Quick 2013, a speedrunning charity marathon that was broadcast live with a peak of over 50k+ concurrent viewers, and raising over $450k for cancer prevention and research.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
349,095
349K
Aug 1, 2005
08/05
by
Alan 'Siyko' Burnett
movies
eye 349,095
favorite 0
comment 0
Speed run of Diablo II: Lord of Destruction on normal skill as Sorceress class in 13 segments, completed on July 23 2005. Available in low, normal and high quality. Author's comments: Firstly, a big thanks to Marshmallow, for doing his D2LOD speedrun, which got me into wanting to do it myself. Thanks to everyone on the thread, especially Coriolanus for his tireless number crunching, Dragonwarrior, Stuporman, Gorash, and everyone else who gave their words of advice. I got the idea for this...
Topic: Diablo
2.2M
2.2M
Nov 28, 2005
11/05
by
Dominic 'DAMURDOC' Legault
movies
eye 2.2M
favorite 3
comment 0
Speed run of Baldur's Gate 2: Shadows of Amn in 12 segments completed on October 25 2005. Available in normal, high and low quality. Author's comments: Hello folks, I am DAMURDOC and I am here to present you a Speedrun of one of the best game, if not the best game on PC so far in history. I played BG2 for 4 years now, and I'm still playing as you can see. I guess I will never get tired of playing Baldur's gate 2, I'ts like a drug... my drug. When I first discovered SDA I was shocked to see a...
Topic: Baldur's Gate
6.8M
6.8M
Jan 12, 2006
01/06
by
Kevin 'Enhasa' Juang
movies
eye 6.8M
favorite 17
comment 9
Speed run of Final Fantasy II in 38 segments completed on December 19 2005. Available in low quality only, video quality is poor when moving in the overworld. Timing note: Game's timer is referenced at its last visible point, then real time from then to final damage numbers appearing is added. Resulting time is rounded up to the next whole minute since the game timer could've have been :59 seconds at the last visible moment. Author's comments: First, I would like to thank my friend Kyle for...
favoritefavoritefavoritefavorite ( 9 reviews )
Topics: Final Fantasy, Super Nintendo
523,287
523K
Sep 18, 2005
09/05
by
Chris 'Satoryu' Kirk
movies
eye 523,287
favorite 6
comment 0
Speed run of Mega Man X5 with all 8 Maverick stages in 16 segments completed on August 22 2005. Available in 3 versions: low quality, normal quality, and 60fps high quality. Author's comments: I know I originally said I wasn't going to improve my last run, but I just had to. Big thanks to Zianchu for cluing me in on exiting out of stages to get parts. This run isn't perfect by any means, but it's a big step up from my last one. All new route and use of both X and Zero. The route could possibly...
Topics: Mega Man: Mega Man X5, PlayStation
115
115
Mar 29, 2021
03/21
by
ClimbingCoder
image
eye 115
favorite 0
comment 0
Compiling Text
Topic: Scooby-Doo! Unmasked
143,365
143K
Jul 14, 2007
07/07
by
Andrew 'Farringa' Farrington
movies
eye 143,365
favorite 3
comment 0
Speed run of Final Fantasy VII in 85 segments, completed on June 4 2007. Available in four versions: low/normal quality DivX, and normal/low quality H.264 MPEG-4. Author's comments: And it's finally done. This is my first speed run ever, and probably the last one for awhile. I've been working on this project for over a year, and a lot has happened. I've seen the end of two years of college, got married, moved into my first apartment, rebuilt my computer, had surgery on both feet...
Topic: Final Fantasy
3,913
3.9K
Jul 9, 2008
07/08
by
Besmir 'Zoid' Sheqi
movies
eye 3,913
favorite 2
comment 0
Speed run of Star Fox Adventures in 55 segments completed on March 21, 2008. Available in Low, Normal, High and Insane Quality H.264 MP4. Author's commentary: There is not much to say about this run. I started it around February 2008. It took me only about 4 weeks (with breaks) to do this run (i finished about 6 to 8 segments per day). At same time i started another run; it was my 2:54 run in "The Legend of Spyro: A New Beginning" and i worked parallel on both runs. I didn't really...
Topics: star fox adventures, star fox
256,160
256K
Nov 18, 2004
11/04
by
Robert 'Trebor' Nobles
movies
eye 256,160
favorite 1
comment 0
Low% speed run of Metroid Prime in 18 segments, collecting only the minimum 22% items, completed on October 27 2004. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: After my 23% run I did a while back, I thought I would be done with speed running Metroid Prime. That still proved to be the case when the 22% game was finally nailed down. I personally confirmed 22%, though it didn't really need it; everything worked. Within a few weeks, I found...
Topics: Metroid Prime, low%, GameCube
2,704
2.7K
movies
eye 2,704
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on March 21, 2015.
70,352
70K
Jun 16, 2007
06/07
by
Peter 'Kibumbi' Knutsson
movies
eye 70,352
favorite 0
comment 0
Speed run of Soldier of Fortune 2: Double Helix on Soldier of Fortune (hardest) difficulty in 62 segments, completed on May 1 2007. Available in six versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: Tip for the viewer: DivX/XviD can't cope with the detail levels and high motion of this game so I can't recommend anyone to watch them. The only reason there are LQ and MQ XviD versions is because Radix still requires them. Also, from part 40 and...
Topics: Soldier of Fortune, Hard mode
7,987
8.0K
movies
eye 7,987
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on December 19, 2010.
51,078
51K
Apr 11, 2005
04/05
by
Paul 'Bartendorsparky' Evans
movies
eye 51,078
favorite 0
comment 0
Speed run of Metroid Prime 2: Echoes with 100% item collection in 24 segments, completed on March 31 2005. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: I started this run on December 17, a mere one month after this game came out. At that point, my goal was a time of under three hours, and I doubted whether that was even realistic. I wanted to do my best either way, so i spent a ton of time, probably more than actually working on the...
Topics: Metroid Echoes, 100%, GameCube
1.8M
1.8M
Apr 23, 2006
04/06
by
Damien 'Dragondarch' Moody
movies
eye 1.8M
favorite 5
comment 1
Speed run of Castlevania: Curse of Darkness in 20 segments completed on March 2 2006. Available in four versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: This run was actually delayed by a couple months due to general boredom of the game. I had made it to the 2nd Isaac fight before I back-burnered it. The fastest method of travel is to use Quick Steps - but only after I have Double Step. There's too long of a pause after doing a Quick Step without Double...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
1.2M
1.2M
Aug 2, 2005
08/05
by
Drew 'stx-Vile' DeVore
movies
eye 1.2M
favorite 1
comment 0
Individual level speed runs of Serious Sam: The Second Encounter on Serious difficulty. Available as DivX avi files and a .rar of the original .dem recordings which require v1.07 of the game to play. Author's comments: 1 - Introduction & Verification Hello, Drew "stx-Vile" DeVore again. After finishing TFE and taking a break from recording, I started working on a set of speedruns for The Second Encounter, which brought more insane coop action back to FPS fans and, for people like...
Topic: Serious Sam
1,014
1.0K
movies
eye 1,014
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 21, 2017.
7,720
7.7K
Nov 20, 2007
11/07
by
Benjamin 'MetalGearSolidBoy' Arcand
movies
eye 7,720
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Speed run of Rena's scenario on Star Ocean: The Second Story in 87 segments, completed on May 17 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I entered into this game expecting around 10 hours to speedrun. A lot more battles were also expected, which is why such heavy preparation was put into the first disc. Some of the preps really did help cut down the time, but others... well, guess I overestimated what the AI was...
Topics: Star Ocean, PlayStation
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Speed runs accepted for publication on Speed Demos Archive on July 22, 2015.
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Speed runs accepted for publication on Speed Demos Archive on June 2, 2015.