Summary Hex hills made to the dimensions of the Battletech hex map "Rolling Hills #3" Hexes are scaled to precisely fit the printed hexes on your paper hex maps, with levels of 20mm. Top surfaces are scored between hexes but otherwise unmarked, so you will have to mark things like light and heavy forests separately. This should keep the hills useful for later games on open hex maps, swapping and combining them to your heart's content! The files with a "W" at the end have recessed spaces on the bottoms to allow for 1" and 1.5" washers, which I've used to weight mine down. Some hills have been broken into parts to fit the Ender 3 print bed, they are labeled (1-2), (2-2), etc.